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Explaining the Ultimate Minecraft Iceberg.ass

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MC-CN-1
名称MC-CN-1字体Unifont字号150主色&H00A0FFF5辅色&H000000FF描边色&H00000000背景色&H00000000粗体0斜体0下划线0删除线0水平缩放100垂直缩放100间距0角度0边框样式1描边5阴影5对齐2左边距0右边距0垂直边距150编码1
MC-CN
名称MC-CN字体Unifont字号150主色&H00A0FFF5辅色&H000000FF描边色&H00000000背景色&H28000000粗体0斜体0下划线0删除线0水平缩放100垂直缩放97间距0角度0边框样式3描边0阴影1对齐2左边距0右边距0垂直边距150编码1
MC-EN
名称MC-EN字体Unifont字号89主色&H00E0E0E0辅色&H000000FF描边色&H00000000背景色&H28000000粗体0斜体0下划线0删除线0水平缩放100垂直缩放97间距0角度0边框样式3描边0阴影1对齐2左边距0右边距0垂直边距40编码1
#10:00:01.010:00:06.01MC-CN-1
{\blur75\fad(200,200)\pos(1814.981,405.425)}翻译/压制/字幕制作:HAF半个水果\N
♥无偿翻译,用爱发电♥
#20:00:06.140:00:16.14MC-CN-1
{\fs115\blur75\fad(200,200)\pos(1868.167,410.461)}使用AI工具翻译,如有不准确的地方请在弹幕或评论区指正,谢谢!\N
!!真的有人看不到这行字!!
#30:00:16.780:00:21.78MC-CN-1
{\blur75\fad(200,200)\pos(1939.426,331.351)}翻译质量权威评价:原来25年就有小拉即用机翻糊弄人了
#40:00:00.000:00:01.94MC-CN
哦耶 我们回来了
#50:00:00.000:00:01.94MC-EN
Oh yeah
#60:00:02.660:00:05.54MC-CN
距离我上次制作我的世界冰山解析视频已有数年之久
#70:00:02.660:00:05.54MC-EN
It's been several years since my last Minecraft Iceberg video
#80:00:05.860:00:08.72MC-CN
而在此期间玩家们又发掘出大量游戏中的新奇事物
#90:00:05.860:00:08.72MC-EN
and in that time players have uncovered a multitude of new oddities
#100:00:08.980:00:11.32MC-CN
未解之谜和惊人发现
#110:00:08.980:00:11.32MC-EN
mysteries
#120:00:11.820:00:12.94MC-CN
为不熟悉的观众解释一下
#130:00:11.820:00:12.94MC-EN
For those who are unfamiliar
#140:00:13.340:00:15.80MC-CN
冰山图会列出某个主题的一系列条目
#150:00:13.340:00:15.80MC-EN
an iceberg chart lists a bunch of entries about a topic.
#160:00:16.260:00:18.56MC-CN
那些显而易见 广为人知的内容位于顶部
#170:00:16.260:00:18.56MC-EN
Those which are obvious and well-known are at the top
#180:00:18.760:00:20.36MC-CN
即俗称的“冰山一角”
#190:00:18.760:00:20.36MC-EN
the proverbial tip of the iceberg.
#200:00:21.020:00:22.22MC-CN
但随着我们深入下层
#210:00:21.020:00:22.22MC-EN
But as we descend deeper
#220:00:22.420:00:24.20MC-CN
条目会变得越来越诡异
#230:00:22.420:00:24.20MC-EN
the entries become increasingly strange
#240:00:24.380:00:25.62MC-CN
晦涩或鲜为人知
#250:00:24.380:00:25.62MC-EN
obscure
#260:00:26.060:00:28.90MC-CN
鉴于我的初版视频即将迎来五周年纪念
#270:00:26.060:00:28.90MC-EN
With the five-year anniversary of my original video coming up
#280:00:28.900:00:31.20MC-CN
我认为是时候让这个系列重出江湖
#290:00:28.900:00:31.20MC-EN
I thought it was time for this series to make a return
#300:00:31.480:00:33.38MC-CN
带来全新升级的冰山解析
#310:00:31.480:00:33.38MC-EN
with a completely new and updated iceberg.
#320:00:34.060:00:35.64MC-CN
图表中的所有内容均真实存在
#330:00:34.060:00:35.64MC-EN
Everything on this chart is real.
#340:00:35.980:00:37.72MC-CN
不含恐怖传说或玩笑成分
#350:00:35.980:00:37.72MC-EN
There are no creepypastas or jokes.
#360:00:38.460:00:40.20MC-CN
虽然由我汇编了这座特殊冰山
#370:00:38.460:00:40.20MC-EN
While I assembled this particular iceberg
#380:00:40.540:00:42.24MC-CN
但多数条目来自其他创作者
#390:00:40.540:00:42.24MC-EN
many of these entries come from others
#400:00:42.320:00:43.58MC-CN
片尾将鸣谢贡献者
#410:00:42.320:00:43.58MC-EN
which are credited at the end.
#420:00:44.200:00:46.04MC-CN
现在请放松坐好 调暗灯光
#430:00:44.200:00:46.04MC-EN
So sit back
#440:00:46.240:00:49.42MC-CN
随我一同潜入冰山之下
#450:00:46.240:00:49.42MC-EN
and join me for a dive beneath the waves.
#460:00:55.860:00:59.68MC-CN
【刻意为之的游戏设计】床是非常实用的方块
#470:00:55.860:00:59.68MC-EN
Intentional Game Design Beds are a very useful block
#480:00:59.860:01:02.30MC-CN
能让玩家跳过夜晚并设置重生点
#490:00:59.860:01:02.30MC-EN
as it allows the player to skip the night and set their spawn.
#500:01:02.880:01:04.62MC-CN
但这仅限主世界使用
#510:01:02.880:01:04.62MC-EN
But this only works in the overworld.
#520:01:05.040:01:08.54MC-CN
在下界或末地睡觉会导致床瞬间爆炸
#530:01:05.040:01:08.54MC-EN
Sleeping in either the nether or the end causes the bed to suddenly explode
#540:01:08.880:01:10.88MC-CN
其威力甚至超越TNT
#550:01:08.880:01:10.88MC-EN
with a blast more powerful than TNT.
#560:01:11.560:01:14.52MC-CN
被床炸死的玩家会看到死亡提示
#570:01:11.560:01:14.52MC-EN
A player who was killed by a bed explosion has the death message
#580:01:14.740:01:16.98MC-CN
“玩家死于刻意为之的游戏设计”
#590:01:14.740:01:16.98MC-EN
Player was killed by intentional game design.
#600:01:17.440:01:20.22MC-CN
这句调侃式的提醒表明此属正常机制
#610:01:17.440:01:20.22MC-EN
A snarky little reminder that this was supposed to happen.
#620:01:21.540:01:26.40MC-CN
【月相效应】我的世界中的太阳与月亮是昼夜循环的基础
#630:01:21.540:01:23.91MC-EN
Moon Phase Effects Minecraft's
#640:01:23.910:01:26.40MC-EN
sun and moon are foundational to the day and night cycle
#650:01:26.400:01:28.52MC-CN
游戏中最关键的要素之一
#660:01:26.400:01:28.52MC-EN
one of the most important aspects of the game.
#670:01:29.140:01:30.12MC-CN
与现实世界相似
#680:01:29.140:01:30.12MC-EN
Similar to real life
#690:01:30.260:01:31.94MC-CN
游戏中的月亮也会经历阴晴圆缺
#700:01:30.260:01:31.94MC-EN
the moon in Minecraft goes through phases
#710:01:32.300:01:35.92MC-CN
从完全黑暗的新月到完全明亮的满月
#720:01:32.300:01:34.06MC-EN
from the completely dark new moon all the way
#730:01:34.060:01:35.92MC-EN
up to the completely bright full moon.
#740:01:36.260:01:38.14MC-CN
但这些月相不仅具有装饰性
#750:01:36.260:01:38.14MC-EN
But these phases aren't just decorative
#760:01:38.480:01:40.66MC-CN
实际上会影响夜间怪物的生成
#770:01:38.480:01:40.66MC-EN
they actually affect how monsters spawn at night.
#780:01:41.400:01:43.16MC-CN
随着月亮从新月渐变为满月
#790:01:41.400:01:43.16MC-EN
As the moon transitions from new to full
#800:01:43.440:01:44.72MC-CN
多项游戏机制开始产生变化
#810:01:43.440:01:44.72MC-EN
several things start to change.
#820:01:45.240:01:46.94MC-CN
史莱姆在沼泽地的生成频率提升
#830:01:45.240:01:46.94MC-EN
Slimes and swamps spawn more often.
#840:01:47.540:01:50.36MC-CN
骷髅与僵尸更易拾取武器盔甲
#850:01:47.540:01:50.36MC-EN
Skeletons and zombies are more likely to pick up weapons and armor
#860:01:50.580:01:52.58MC-CN
且其附魔等级会逐步提高
#870:01:50.580:01:52.58MC-EN
and their enchantment level becomes higher and higher.
#880:01:52.580:01:56.42MC-CN
蜘蛛携带状态效果的生成概率同样增加
#890:01:52.580:01:56.42MC-EN
The chance for spiders to spawn with status effects is also increased.
#900:01:57.080:01:58.58MC-CN
最特别的是 满月期间
#910:01:57.080:01:58.58MC-EN
To top it off
#920:01:58.700:02:00.96MC-CN
黑猫的生成概率会提升至1/11
#930:01:58.700:02:00.96MC-EN
black cats have a 1 in 11 chance to spawn.
#940:02:01.500:02:06.08MC-CN
但游玩简单或普通难度 可能难以察觉这些变化
#950:02:01.500:02:03.73MC-EN
However
#960:02:03.730:02:06.08MC-EN
if you only play on easy or normal difficulty
#970:02:06.300:02:07.54MC-CN
这是因为...
#980:02:06.300:02:07.54MC-EN
And that's because...
#990:02:08.520:02:14.42MC-CN
{\fs130}【困难模式的深层机制】我的世界困难模式不仅增加生物伤害
#1000:02:08.520:02:12.53MC-EN
Hard Difficulty Hard mode in Minecraft has several additional
#1010:02:12.530:02:14.42MC-EN
effects beyond just increased mob damage.
#1020:02:14.940:02:17.20MC-CN
蜘蛛的状态效果仅会在困难模式触发
#1030:02:14.940:02:17.20MC-EN
Spider status effects can only occur on hard.
#1040:02:17.780:02:21.46MC-CN
僵尸与僵尸猪灵甚至能破门而入
#1050:02:17.780:02:21.46MC-EN
Furthermore
#1060:02:22.340:02:25.36MC-CN
村民遭僵尸攻击后必定转化为僵尸村民
#1070:02:22.340:02:25.36MC-EN
Villagers attacked by zombies always get zombified themselves
#1080:02:25.760:02:27.88MC-CN
袭击事件波次也会比其他难度更多
#1090:02:25.760:02:27.88MC-EN
and raids have more waves than in other difficulties.
#1100:02:28.680:02:30.12MC-CN
这些变化虽看似细微
#1110:02:28.680:02:30.12MC-EN
While these changes are somewhat subtle
#1120:02:30.340:02:32.36MC-CN
叠加后却构成了独特的游戏体验
#1130:02:30.340:02:32.36MC-EN
they add up to make the game mode feel unique.
#1140:02:33.920:02:38.72MC-CN
【冰屋地下室】冰屋是雪原生物群系特有的雪制结构
#1150:02:33.920:02:38.72MC-EN
Igloo Basements Igloos are snowy structures found in cold biomes.
#1160:02:39.300:02:41.16MC-CN
其内部陈设简约
#1170:02:39.300:02:41.16MC-EN
The inside of an igloo is small and simple.
#1180:02:41.500:02:43.89MC-CN
仅设床 工作台与熔炉
#1190:02:41.500:02:43.89MC-EN
A bed
#1200:02:44.100:02:46.02MC-CN
但这些基础建筑暗藏玄机
#1210:02:44.100:02:46.02MC-EN
But these basic structures hold a secret.
#1220:02:46.540:02:48.54MC-CN
若尝试在熔炉中熔炼物品
#1230:02:46.540:02:48.54MC-EN
If we actually try to smelt something in the furnace
#1240:02:48.740:02:50.08MC-CN
热量会融化下方的冰砖
#1250:02:48.740:02:50.08MC-EN
the heat will melt the ice block
#1260:02:50.080:02:52.14MC-CN
显露出一道神秘的活板门
#1270:02:50.080:02:52.14MC-EN
revealing a mysterious trapdoor
#1280:02:52.360:02:53.82MC-CN
半数冰屋中藏有此隐秘结构
#1290:02:52.360:02:53.82MC-EN
present in half of all igloos.
#1300:02:54.320:02:55.84MC-CN
地下室里设有两个笼子
#1310:02:54.320:02:55.84MC-EN
The basement contains two cages
#1320:02:56.320:02:58.66MC-CN
一个关着村民 另一个关着僵尸村民
#1330:02:56.320:02:58.66MC-EN
one with a villager and one with a zombie villager.
#1340:02:59.180:03:01.44MC-CN
酿造台中放置着一瓶喷溅型虚弱药水
#1350:02:59.180:03:01.44MC-EN
A brewing stand has a splash potion of weakness
#1360:03:01.780:03:04.20MC-CN
箱子里必定会生成至少一个金苹果
#1370:03:01.780:03:04.20MC-EN
and the chest always has at least one golden apple.
#1380:03:04.860:03:08.60MC-CN
建造这座冰屋的人显然在进行治愈僵尸村民的实验
#1390:03:04.860:03:06.28MC-EN
Whoever built this igloo was
#1400:03:06.280:03:08.60MC-EN
clearly experimenting with curing zombie villagers.
#1410:03:09.220:03:09.78MC-CN
那是谁呢?
#1420:03:09.220:03:09.78MC-EN
But who?
#1430:03:11.660:03:15.66MC-CN
【启动器彩蛋】Java版本包含一个启动器
#1440:03:11.660:03:15.66MC-EN
Launcher Easter Eggs Minecraft Java Edition includes a launcher
#1450:03:15.880:03:17.90MC-CN
一个处理游戏启动的程序
#1460:03:15.880:03:17.90MC-EN
a different program that handles starting the game.
#1470:03:17.900:03:20.98MC-CN
早期版本的启动器中隐藏着多个彩蛋
#1480:03:17.900:03:20.98MC-EN
Earlier versions of the launcher had several easter eggs.
#1490:03:21.480:03:25.92MC-CN
{\fs120}例如将鼠标悬停在“开始游戏”按钮上时右下角会随机显示一种生物图标
#1500:03:21.480:03:23.68MC-EN
For example
#1510:03:23.680:03:25.92MC-EN
revealed a random mob in the lower right corner.
#1520:03:26.540:03:28.72MC-CN
左上角还藏着一张苦力怕的脸
#1530:03:26.540:03:28.72MC-EN
The top left also contained a creeper face
#1540:03:28.860:03:32.44MC-CN
这张苦力怕脸有1/11的概率会被替换成耸肩表情符号
#1550:03:28.860:03:32.44MC-EN
which had another 1 in 11 chance of being replaced by a shrugging emoticon.
#1560:03:33.000:03:35.36MC-CN
有点意思,我们居然两次见到了这么罕见的事情
#1570:03:33.000:03:35.36MC-EN
Hmm
#1580:03:36.080:03:38.86MC-CN
同时按下键盘Ctrl+B组合键
#1590:03:36.080:03:38.86MC-EN
Furthermore
#1600:03:39.080:03:40.66MC-CN
会有获得经验球的声音
#1610:03:39.080:03:40.66MC-EN
the experience orb sound plays.
#1620:03:41.840:03:44.46MC-CN
但还有一个更具深意的隐藏彩蛋
#1630:03:41.840:03:44.46MC-EN
But there's another easter egg that's much more meaningful.
#1640:03:45.040:03:50.86MC-CN
2022年6月30日 知名我的世界游戏视频创作者\N
Technoblade因癌症不幸离世的消息公之于众
#1650:03:45.040:03:48.86MC-EN
On June 30
#1660:03:48.860:03:50.86MC-EN
Technoblade had passed away due to cancer.
#1670:03:51.560:03:55.04MC-CN
{\fs130}为纪念Technoblade,Mojang在启动器界面的猪模型上添加了王冠
#1680:03:51.560:03:55.04MC-EN
In his memory
#1690:03:55.800:03:59.66MC-CN
然而,这并非官方Minecraft对Technoblade的唯一致敬
#1700:03:55.800:03:58.26MC-EN
However
#1710:03:58.260:03:59.66MC-EN
from the official Minecraft media.
#1720:04:00.780:04:03.62MC-CN
除了启动器的纪念猪之外
#1730:04:00.780:04:03.62MC-EN
Technoblade References Beyond the pig
#1740:04:03.780:04:06.08MC-CN
游戏的闪烁标语中新增了纪念语句
#1750:04:03.780:04:06.08MC-EN
a splash text was added in Technoblade's honor
#1760:04:06.340:04:08.24MC-CN
“Technoblade永不逝去”
#1770:04:06.340:04:08.24MC-EN
saying
#1780:04:08.840:04:11.14MC-CN
我的世界大电影中也有致敬
#1790:04:08.840:04:11.14MC-EN
He was also referenced in the Minecraft movie.
#1800:04:11.820:04:14.20MC-CN
他是什么国王吗?
#1810:04:11.820:04:14.20MC-EN
Whoa
#1820:04:14.820:04:18.28MC-CN
不,他是个传奇
#1830:04:14.820:04:18.28MC-EN
No
#1840:04:20.040:04:25.00MC-CN
【种子模板】是我的世界中生成特定世界的地形算法参数
#1850:04:20.040:04:23.53MC-EN
Seed Templates Seeds are what determines which
#1860:04:23.530:04:25.00MC-EN
random world you get in Minecraft.
#1870:04:25.520:04:28.18MC-CN
使用相同种子的两个存档会生成完全相同的景观
#1880:04:25.520:04:28.18MC-EN
Two saves with the same seed will generate the same landscape.
#1890:04:28.760:04:31.34MC-CN
创建世界时可手动输入种子代码
#1900:04:28.760:04:31.34MC-EN
You can enter a seed manually when starting a world
#1910:04:31.600:04:33.48MC-CN
但基岩版做得更多一些
#1920:04:31.600:04:33.48MC-EN
but Bedrock Edition takes it a step further.
#1930:04:34.140:04:37.72MC-CN
基岩版提供25个预设种子模板供玩家选择
#1940:04:34.140:04:37.72MC-EN
Selecting templates allows the player to select from 25 preset seeds.
#1950:04:37.720:04:40.54MC-CN
玩家可以通过预设模板直接选择心仪的生物群系开局
#1960:04:37.720:04:40.54MC-EN
This allows the player to start in the biome that they want
#1970:04:40.720:04:42.00MC-CN
或是选择靠近特定建筑群系的模板
#1980:04:40.720:04:42.00MC-EN
or near a specific structure.
#1990:04:42.460:04:45.78MC-CN
预设种子模板如同游戏世界的快捷导览
#2000:04:42.460:04:45.78MC-EN
It's a helpful way to introduce players to the many different parts of the game.
#2010:04:47.400:04:52.94MC-CN
{\fs130}【演示模式】 之前的“Iceberg”系列视频探讨了我的世界几个鲜为人知的演示版本
#2020:04:47.400:04:52.94MC-EN
{\fs80}Demo Mode Previous Iceberg videos have discussed several obscure demo versions of Minecraft
#2030:04:53.360:04:54.74MC-CN
比如PC Gamer演示版
#2040:04:53.360:04:54.74MC-EN
such as the PC Gamer demo.
#2050:04:55.380:04:58.80MC-CN
许多人不知道的是官方演示版至今仍可体验
#2060:04:55.380:04:58.80MC-EN
But many people don't realize that a demo version of Minecraft still exists.
#2070:04:59.260:05:01.62MC-CN
通过未购买游戏的账号启动启动器时
#2080:04:59.260:05:01.62MC-EN
If you open the launcher using an account without the game
#2090:05:01.760:05:02.40MC-CN
就可以体验
#2100:05:01.760:05:02.40MC-EN
you can play it.
#2110:05:02.740:05:04.82MC-CN
演示版游戏时间被严格限制在100分钟内
#2120:05:02.740:05:04.82MC-EN
Your playtime is limited to 100 minutes
#2130:05:05.020:05:07.04MC-CN
世界生成采用固定种子
#2140:05:05.020:05:07.04MC-EN
and the world always generates with the same seed.
#2150:05:07.720:05:09.20MC-CN
游戏模式强制锁定为生存模式
#2160:05:07.720:05:09.20MC-EN
The game mode is locked to survival
#2170:05:09.460:05:10.48MC-CN
默认禁用所有作弊指令
#2180:05:09.460:05:10.48MC-EN
and commands are restricted
#2190:05:10.820:05:13.28MC-CN
虽然可以通过开启本地服务器来使用它们
#2200:05:10.820:05:13.28MC-EN
though it is possible to use them by opening a land server.
#2210:05:13.900:05:15.06MC-CN
当时间耗尽
#2220:05:13.900:05:15.06MC-EN
When the timer expires
#2230:05:15.200:05:16.72MC-CN
玩家仍然可以探索世界
#2240:05:15.200:05:16.72MC-EN
the player can still explore the world
#2250:05:16.960:05:18.50MC-CN
但不能交互
#2260:05:16.960:05:18.50MC-EN
but can no longer interact with it.
#2270:05:20.220:05:24.14MC-CN
【战斗,塌陷,滑翔】基岩版发布之前
#2280:05:20.220:05:24.14MC-EN
Battle
#2290:05:24.420:05:26.38MC-CN
主机版玩家使用不同版本的我的世界
#2300:05:24.420:05:26.38MC-EN
console players used a different version of Minecraft
#2310:05:26.840:05:28.36MC-CN
被称为“旧版主机版”
#2320:05:26.840:05:28.36MC-EN
known as the Legacy Console Edition.
#2330:05:28.920:05:30.66MC-CN
这个版本有个独特的特性
#2340:05:28.920:05:30.66MC-EN
This version had several unique features.
#2350:05:31.280:05:33.80MC-CN
其中之一便是新增了三种额外的游戏模式
#2360:05:31.280:05:33.80MC-EN
One of these was the addition of three additional game modes
#2370:05:33.940:05:35.06MC-CN
称为战斗模式(Battle) 塌陷模式(Tumble)
#2380:05:33.940:05:35.06MC-EN
called Battle
#2390:05:35.220:05:35.82MC-CN
和滑翔模式(Glide)
#2400:05:35.220:05:35.82MC-EN
and Glide.
#2410:05:35.820:05:38.18MC-CN
战斗是一种《饥饿游戏》风格的模式
#2420:05:35.820:05:38.18MC-EN
Battle was a Hunger Games-style mode
#2430:05:38.280:05:40.18MC-CN
玩家们将相互对抗 直至决出最后的幸存者
#2440:05:38.280:05:40.18MC-EN
where players would fight to be the last one standing.
#2450:05:40.900:05:42.32MC-CN
Tumble是“掘一死战”的一个版本
#2460:05:40.900:05:42.32MC-EN
Tumble is a version of Spleef
#2470:05:42.460:05:44.82MC-CN
玩家们需要设法让对手从平台上坠落
#2480:05:42.460:05:44.82MC-EN
where players try to cause others to fall off the platform.
#2490:05:45.560:05:47.32MC-CN
Glide是一个鞘翅障碍赛道
#2500:05:45.560:05:47.32MC-EN
Glide is an elytra obstacle course
#2510:05:47.440:05:49.80MC-CN
玩家们将竞相角逐 以创造最快通关记录
#2520:05:47.440:05:49.80MC-EN
with users competing to achieve the fastest time.
#2530:05:50.580:05:53.20MC-CN
每轮开始前 玩家可自由探索内置大厅
#2540:05:50.580:05:53.20MC-EN
Before each round
#2550:05:53.800:05:56.00MC-CN
这个世界有其待发掘的秘密
#2560:05:53.800:05:56.00MC-EN
This world has its own share of secrets to find
#2570:05:56.300:05:57.88MC-CN
包括解谜机关 隐藏拉杆
#2580:05:56.300:05:57.88MC-EN
including puzzles
#2590:05:58.060:05:58.76MC-CN
以及隐藏门等秘密机关
#2600:05:58.060:05:58.76MC-EN
and hidden doors.
#2610:05:59.420:06:03.94MC-CN
{\fs130}随着我的世界PS4版本新小游戏大厅的发布,这一主题得到了延续
#2620:05:59.420:06:01.34MC-EN
This theme was continued with the release of
#2630:06:01.340:06:03.94MC-EN
the new minigame lobby for the PS4 version of Minecraft.
#2640:06:04.680:06:07.22MC-CN
事实上,这一版本还藏了个小彩蛋
#2650:06:04.680:06:07.22MC-EN
In fact
#2660:06:07.420:06:09.22MC-CN
下沉式设计的原大厅
#2670:06:07.420:06:09.22MC-EN
a sunken version of the original lobby
#2680:06:09.480:06:12.18MC-CN
通过一系列复杂的拉杆操作
#2690:06:09.480:06:12.18MC-EN
accessible by following a complex sequence of lever flips
#2700:06:12.380:06:13.26MC-CN
物品展示框旋转
#2710:06:12.380:06:13.26MC-EN
item frame rotations
#2720:06:13.560:06:14.24MC-CN
以及按钮操作
#2730:06:13.560:06:14.24MC-EN
and button presses.
#2740:06:14.800:06:17.90MC-CN
这个精妙的细节设计 让游戏世界平添了独特的魅力
#2750:06:14.800:06:17.90MC-EN
It's a charming little detail that makes the game that much more special.
#2760:06:19.820:06:22.76MC-CN
【玩家举报】在2022年
#2770:06:19.820:06:22.76MC-EN
Player Reporting In 2022
#2780:06:23.060:06:28.22MC-CN
{\fs120}Mojang对Java版进行了一项改动,允许玩家通过社交互动界面举报他人
#2790:06:23.060:06:25.49MC-EN
Mojang made a change to Minecraft Java by allowing
#2800:06:25.490:06:28.22MC-EN
players to report others using the social interaction screen.
#2810:06:28.680:06:32.14MC-CN
这标志着Java服务器以往运行方式的重大背离
#2820:06:28.680:06:32.14MC-EN
This marked a substantial departure from how Java servers used to operate
#2830:06:32.140:06:34.84MC-CN
以前聊天内容仅在同一服务器内的玩家间共享
#2840:06:32.140:06:34.84MC-EN
where chats were shared only with the players on the same server.
#2850:06:35.560:06:37.66MC-CN
不过现在,任何聊天内容都可能被发送给Mojang
#2860:06:35.560:06:37.66MC-EN
Now
#2870:06:37.880:06:39.26MC-CN
即使在私人服务器上
#2880:06:37.880:06:39.26MC-EN
even those on a private server.
#2890:06:40.100:06:41.90MC-CN
玩家举报系统引发巨大争议
#2900:06:40.100:06:41.90MC-EN
Chat reporting was extremely controversial.
#2910:06:42.400:06:45.62MC-CN
社区各界人士对此爆发出排山倒海的负面回应
#2920:06:42.400:06:45.62MC-EN
There was an onslaught of negative responses from various people in the community.
#2930:06:46.360:06:48.38MC-CN
担忧包括服务器自主性的丧失
#2940:06:46.360:06:48.38MC-EN
Concerns included the loss of server autonomy
#2950:06:48.680:06:50.50MC-CN
举报信息上下文语境缺失
#2960:06:48.680:06:50.50MC-EN
the lack of messages providing context
#2970:06:50.760:06:51.92MC-CN
误封风险引发广泛忧虑
#2980:06:50.760:06:51.92MC-EN
and the fear of false bans.
#2990:06:52.580:06:55.90MC-CN
这导致了#SaveMinecraft(拯救我的世界)运动的兴起
#3000:06:52.580:06:55.90MC-EN
This led to the development of the hashtag SaveMinecraft movement.
#3010:06:56.740:06:59.28MC-CN
然而,Mojang并未因反对声浪而退缩
#3020:06:56.740:06:59.28MC-EN
However
#3030:06:59.760:07:02.08MC-CN
2023年,他们将举报又向前推进了一步
#3040:06:59.760:07:02.08MC-EN
In 2023
#3050:07:02.300:07:04.58MC-CN
添加举报玩家名称和皮肤的功能
#3060:07:02.300:07:04.58MC-EN
adding the ability to report player names and skins.
#3070:07:05.260:07:09.18MC-CN
尽管对Java服务器生态系统大规模崩溃的担忧被夸大了
#3080:07:05.260:07:09.18MC-EN
While fears of a mass collapse of the Java server ecosystem were overblown
#3090:07:09.420:07:11.52MC-CN
一些人仍然对这些改变感到不满
#3100:07:09.420:07:11.52MC-EN
some people remain upset by these changes.
#3110:07:12.200:07:16.20MC-CN
{\fs135}许多服务器已采取行动,通过禁用聊天举报功能来破坏该系统
#3120:07:12.200:07:16.20MC-EN
Many servers have taken steps to undermine the system by disabling chat reporting.
#3130:07:25.080:07:31.50MC-CN
【隐秘进度系统】Java 版中的进度界面通过巧妙设计引导玩家探索
#3140:07:25.080:07:29.49MC-EN
Secret Advancements The Advancements screen in Minecraft Java
#3150:07:29.490:07:31.50MC-EN
gives the players hints about what to do next
#3160:07:31.500:07:33.58MC-CN
并赋予游戏进程更切实的感知维度
#3170:07:31.500:07:33.58MC-EN
and provides a more tangible sense of progression.
#3180:07:34.300:07:36.92MC-CN
但其中有九项成就是隐藏在界面之外的
#3190:07:34.300:07:36.92MC-EN
However
#3200:07:37.220:07:39.78MC-CN
而这些隐藏成就只能通过自行探索才能解锁
#3210:07:37.220:07:39.78MC-EN
and these can only be unlocked by finding them for yourself.
#3220:07:40.360:07:42.56MC-CN
这些隐藏成就的解锁难度各不相同
#3230:07:40.360:07:42.56MC-EN
These secret advancements have a range of difficulties.
#3240:07:43.280:07:44.92MC-CN
有些成就会被多数玩家发现
#3250:07:43.280:07:44.92MC-EN
Some will be found by many players
#3260:07:45.120:07:49.22MC-CN
如“自愿放逐” 该成就要求玩家击杀一支灾厄巡逻队
#3270:07:45.120:07:49.22MC-EN
{\fs80}such as the Voluntary Exile Advancement that requires the player to kill an illager patrol.
#3280:07:49.860:07:54.36MC-CN
“村庄英雄” 造访村庄并成功完成袭击事件后解锁
#3290:07:49.860:07:54.36MC-EN
{\fs75}Going to a village and completing the raid will unlock the hidden Hero of the Village Advancement.
#3300:07:55.020:07:57.18MC-CN
其他隐藏成就的解锁条件则更为苛刻
#3310:07:55.020:07:57.18MC-EN
Other secret advancements are far more difficult
#3320:07:57.480:07:59.82MC-CN
且绝非玩家能偶然达成的目标
#3330:07:57.480:07:59.82MC-EN
and are not things players are likely to randomly do.
#3340:08:00.340:08:01.68MC-CN
这包括“神射手”成就
#3350:08:00.340:08:01.68MC-EN
This includes Arbalistic
#3360:08:01.860:08:05.26MC-CN
需用单发弩箭同时击杀五种不同生物
#3370:08:01.860:08:05.26MC-EN
where the player must kill five different mob types in one crossbow shot.
#3380:08:05.780:08:08.76MC-CN
“生日歌者” 需使悦灵在音符盒上投掷蛋糕
#3390:08:05.780:08:08.76MC-EN
Birthday Sog requires an allay to drop a cake on a note block.
#3400:08:09.360:08:13.00MC-CN
“我们如何走到这一步?” 这堪称所有隐藏成就中最声名远播的挑战
#3410:08:09.360:08:13.00MC-EN
But the most infamous secret advancement of all is How Did We Get Here?
#3420:08:13.440:08:17.20MC-CN
此成就要求玩家同时激活全部26种状态效果
#3430:08:13.440:08:17.20MC-EN
This requires the player to have every single status effect applied at the same time.
#3440:08:17.640:08:22.12MC-CN
截至2025年 这需要玩家同时触发总计33种状态效果
#3450:08:17.640:08:22.12MC-EN
As of 2025
#3460:08:22.800:08:24.96MC-CN
完成这一壮举需要极其周密的计划
#3470:08:22.800:08:24.96MC-EN
Pulling this off requires a huge amount of planning
#3480:08:25.260:08:28.32MC-CN
这无疑是整个游戏中最艰难的成就
#3490:08:25.260:08:28.32MC-EN
and it is by far the most difficult advancement in the entire game.
#3500:08:30.440:08:31.44MC-CN
【尖叫山羊】
#3510:08:30.440:08:31.44MC-EN
Screaming Goats.
#3520:08:32.200:08:35.14MC-CN
山羊是常见于山地生物群系的生物
#3530:08:32.200:08:35.14MC-EN
Goats are a mob commonly found in mountainous biomes.
#3540:08:35.520:08:36.96MC-CN
但在探索足够多的山地后
#3550:08:35.520:08:36.96MC-EN
But after exploring enough mountains
#3560:08:37.160:08:39.76MC-CN
可能会发现某些山羊格外恼人
#3570:08:37.160:08:39.76MC-EN
you may find that some goats feel particularly annoying.
#3580:08:40.260:08:43.50MC-CN
这是因为每50只山羊中就会有1只是尖叫变种
#3590:08:40.260:08:43.50MC-EN
This is because one out of every 50 goats will be a Screaming Goat.
#3600:08:43.900:08:46.02MC-CN
其外观与普通山羊完全一致
#3610:08:43.900:08:46.02MC-EN
It's identical in appearance to a regular goat
#3620:08:46.180:08:48.56MC-CN
但其发出的尖啸声取代了普通山羊的叫声
#3630:08:46.180:08:48.56MC-EN
but it makes screaming sounds instead of the regular bleeding.
#3640:09:04.180:09:07.04MC-CN
尖叫山羊还会更频繁地试图冲撞物体
#3650:09:04.180:09:07.04MC-EN
Screaming Goats also attempt to ram things much more often.
#3660:09:07.720:09:10.78MC-CN
被尖叫山羊持续骚扰时你可能要宰了它
#3670:09:07.720:09:10.78MC-EN
You may get so frustrated with the Screaming Goat that you decide to kill it
#3680:09:11.000:09:13.20MC-CN
这会留下它的死亡尖啸
#3690:09:11.000:09:13.20MC-EN
but it will leave you with one final scream.
#3700:09:18.490:09:19.45MC-CN
【眩晕末影人】
#3710:09:18.490:09:19.45MC-EN
Stunned Endermen.
#3720:09:20.530:09:23.05MC-CN
末影人作为我的世界中的特殊生物
#3730:09:20.530:09:23.05MC-EN
Endermen are a unique mob in Minecraft for many reasons.
#3740:09:23.450:09:25.77MC-CN
它们是唯一跨越三大维度的生物实体
#3750:09:23.450:09:25.77MC-EN
They're the only mob to exist in all three dimensions
#3760:09:26.030:09:28.65MC-CN
并且是唯一能够破坏与放置特定方块的生物
#3770:09:26.030:09:28.65MC-EN
and the only one that's able to break and place certain blocks.
#3780:09:29.070:09:31.57MC-CN
其最令人印象深刻的特性当属视觉触发机制
#3790:09:29.070:09:31.57MC-EN
They're probably most memorable for their sight mechanic.
#3800:09:32.050:09:34.19MC-CN
末影人保持中立状态除非与它视线接触
#3810:09:32.050:09:34.19MC-EN
Endermen are neutral until you look at their face.
#3820:09:34.530:09:36.61MC-CN
视线接触将立即激活敌对状态
#3830:09:34.530:09:36.61MC-EN
This causes them to become hostile toward you.
#3840:09:37.390:09:38.63MC-CN
但在Java版中
#3850:09:37.390:09:38.63MC-EN
However
#3860:09:38.870:09:41.55MC-CN
末影人实际上要等到玩家移开视线后才会发动攻击
#3870:09:38.870:09:41.55MC-EN
an Enderman won't actually attack until the player looks away.
#3880:09:42.130:09:45.51MC-CN
若在极限模式中意外与末影人对视
#3890:09:42.130:09:45.51MC-EN
So if you're playing a hardcore world and you unexpectedly look at an Enderman
#3900:09:45.750:09:47.23MC-CN
只需持续保持视线接触即可形成安全对峙
#3910:09:45.750:09:47.23MC-EN
you can just keep looking at it forever.
#3920:09:47.930:09:49.13MC-CN
确实不能移开视线
#3930:09:47.930:09:49.13MC-EN
Sure
#3940:09:49.270:09:50.43MC-CN
但末影人同样无法中断这种视觉锁定
#3950:09:49.270:09:50.43MC-EN
but neither can the Enderman
#3960:09:50.690:09:52.71MC-CN
一场生死攸关的凝视对决
#3970:09:50.690:09:52.71MC-EN
a staring contest of life and death.
#3980:09:53.910:09:54.87MC-CN
【小鸡四胞胎】
#3990:09:53.910:09:54.87MC-EN
Chick Quadruplets.
#4000:09:55.730:09:59.33MC-CN
投掷鸡蛋产生小鸡的概率为1/8
#4010:09:55.730:09:59.33MC-EN
It's well known that throwing an egg has a 1 in 8 chance to spawn a Chick.
#4020:09:59.590:10:04.27MC-CN
单次投掷产生四只小鸡的概率为1/256
#4030:09:59.590:10:04.27MC-EN
But there's also a 1 in 256 chance that four Chicks will spawn from a single throw.
#4040:10:05.090:10:07.03MC-CN
现实中确实存在四黄蛋现象
#4050:10:05.090:10:07.03MC-EN
Quadruple yoked eggs occur in real life
#4060:10:07.190:10:08.37MC-CN
但实际发生率仅为十亿分之一
#4070:10:07.190:10:08.37MC-EN
but they are extremely rare.
#4080:10:08.770:10:11.37MC-CN
经科学验证的案例全球仅57例
#4090:10:08.770:10:11.37MC-EN
So rare that only a few recorded instances exist.
#4100:10:12.150:10:14.73MC-CN
理论上双黄蛋存在孵化双雏的可能性
#4110:10:12.150:10:14.73MC-EN
It's possible that a double yoked egg can hatch two Chicks
#4120:10:14.890:10:17.39MC-CN
但四黄蛋成功孵化目前尚无科学实证
#4130:10:14.890:10:17.39MC-EN
but there are no known examples of this with four eggs.
#4140:10:18.790:10:19.27MC-CN
【Johnny】
#4150:10:18.790:10:19.27MC-EN
Johnny.
#4160:10:20.590:10:25.83MC-CN
将卫道士命名为“Johnny”会触发特殊行为
#4170:10:20.590:10:23.49MC-EN
Renaming a Vindicator to Johnny using a name tag makes it
#4180:10:23.490:10:25.83MC-EN
immediately hostile to almost every other mob.
#4190:10:26.290:10:28.39MC-CN
此设定致敬斯坦利·库布里克经典电影
#4200:10:26.290:10:28.39MC-EN
This is a reference to Stanley Kubrick's film
#4210:10:28.530:10:29.03MC-CN
闪灵
#4220:10:28.530:10:29.03MC-EN
The Shining.
#4230:10:34.890:10:36.41MC-CN
【繁花森林渐变】
#4240:10:34.890:10:36.41MC-EN
Flower Forest Gradient.
#4250:10:37.030:10:40.97MC-CN
繁花森林是特殊的森林变种
#4260:10:37.030:10:40.97MC-EN
The Flower Forest biome is a forest variant containing lots of flowers.
#4270:10:41.530:10:44.63MC-CN
繁花森林的花卉分布遵循柏林噪声算法
#4280:10:41.530:10:44.63MC-EN
But did you know that there's a secret pattern to how these flowers are generated?
#4290:10:45.230:10:48.93MC-CN
每个特定坐标点仅会自然生成单一花卉品种
#4300:10:45.230:10:48.93MC-EN
Any specific coordinate can only ever naturally spawn one type of flower
#4310:10:49.190:10:50.55MC-CN
即便使用骨粉催生也是如此
#4320:10:49.190:10:50.55MC-EN
even if bone meal is used.
#4330:10:50.910:10:52.67MC-CN
通过在每个方块上催生花卉
#4340:10:50.910:10:52.67MC-EN
By spawning flowers on every block
#4350:10:52.830:10:54.01MC-CN
可以显现出精密的花卉分布矩阵
#4360:10:52.830:10:54.01MC-EN
the pattern can be revealed
#4370:10:54.430:10:57.63MC-CN
这是绝大多数玩家未曾目睹的隐藏美景
#4380:10:54.430:10:57.63MC-EN
a beautiful gradient of colors that most players will never see.
#4390:10:59.310:11:00.35MC-CN
【至尊金塔】
#4400:10:59.310:11:00.35MC-EN
Tower of Pimps.
#4410:11:01.210:11:04.75MC-CN
此前提及的旧主机板特色
#4420:11:01.210:11:04.75MC-EN
I previously mentioned the Legacy Console edition and its minigames
#4430:11:04.950:11:07.87MC-CN
该版本内置的教程世界中
#4440:11:04.950:11:07.87MC-EN
but this version of Minecraft also has a tutorial world.
#4450:11:08.510:11:11.53MC-CN
距出生点约500方块处存在砂岩金字塔
#4460:11:08.510:11:11.53MC-EN
About 500 blocks away from spawn is a sandstone pyramid.
#4470:11:12.230:11:16.11MC-CN
顶层黑曜石基座上矗立着4格高金质方尖碑
#4480:11:12.230:11:16.11MC-EN
On the top floor is a four block high golden monolith on an obsidian block.
#4490:11:16.590:11:18.79MC-CN
此设计致敬Achievement Hunter成员Gavin Free的经典创作
#4500:11:16.590:11:18.79MC-EN
This is a reference to the Tower of Pimps
#4510:11:18.970:11:23.97MC-CN
至尊金塔最终成为他们Minecraft实况系列的官方标志
#4520:11:18.970:11:21.38MC-EN
a structure made by Gavin of Achievement Hunter that
#4530:11:21.380:11:23.97MC-EN
that would become the symbol of their Minecraft Let's Play series.
#4540:11:24.610:11:28.77MC-CN
事实上 Achievement Hunter团队还专门拍摄过他们寻找官方至尊金塔的视频
#4550:11:24.610:11:28.77MC-EN
{\fs80}In fact
#4560:11:29.450:11:32.99MC-CN
旧主机版的隐藏内容体量远超大众认知
#4570:11:29.450:11:32.99MC-EN
The Legacy Console edition has many more secrets than most people realize.
#4580:11:33.530:11:35.69MC-CN
若希望深入了解相关解析视频
#4590:11:33.530:11:35.69MC-EN
If you're interested in a deeper analysis video
#4600:11:35.890:11:37.23MC-CN
欢迎在评论区留言告诉我
#4610:11:35.890:11:37.23MC-EN
let me know in the comments below.
#4620:11:39.030:11:40.39MC-CN
【青金石,钻石机制】
#4630:11:39.030:11:40.39MC-EN
Lapis Diamond Trick.
#4640:11:41.370:11:44.17MC-CN
钻石是我的世界中最著名的稀有资源之一
#4650:11:41.370:11:44.17MC-EN
Diamonds are one of the most famous rare resources in Minecraft
#4660:11:44.530:11:45.85MC-CN
而寻找它们的过程往往充满挑战
#4670:11:44.530:11:45.85MC-EN
and finding them can be difficult.
#4680:11:46.330:11:47.83MC-CN
但在我的世界1.17版本中
#4690:11:46.330:11:47.83MC-EN
But in Minecraft 1.17
#4700:11:48.250:11:53.13MC-CN
{\fs110}游戏矿石生成机制的一个特殊现象导致青金石与钻石的生成位置存在关联性
#4710:11:48.250:11:50.09MC-EN
a quirk of the game's ore generation caused
#4720:11:50.090:11:53.13MC-EN
caused there to be a connection between the locations of lapis and diamond.
#4730:11:53.790:11:55.47MC-CN
如果玩家发现了青金石矿石
#4740:11:53.790:11:55.47MC-EN
If a player discovered lapis ore
#4750:11:55.650:11:59.47MC-CN
只需向北挖掘四格再向下挖掘四格 就必定能发现钻石矿脉
#4760:11:55.650:11:59.47MC-EN
they could always find diamonds by digging four blocks north and four blocks down.
#4770:12:00.090:12:05.09MC-CN
此版本还存在另一技巧 若发现环形黏土图案 沿其指向挖掘即可定位钻石矿脉
#4780:12:00.090:12:02.99MC-EN
This version had an additional trick where finding a circular clay
#4790:12:02.990:12:05.09MC-EN
pattern could lead the player towards diamonds with a
#4800:12:05.090:12:05.97MC-CN
成功率极高
#4810:12:05.090:12:05.97MC-EN
high success rate.
#4820:12:06.490:12:09.43MC-CN
不过这两种方法都在后续更新中被移除了
#4830:12:06.490:12:09.43MC-EN
However
#4840:12:10.910:12:11.69MC-CN
【调试棒】
#4850:12:10.910:12:11.69MC-EN
Debug Stick.
#4860:12:12.490:12:17.19MC-CN
调试棒是一种仅能通过指令获取的特殊物品
#4870:12:12.490:12:15.08MC-EN
The debug stick is a commands-only item that
#4880:12:15.080:12:17.19MC-EN
allows the player to change the block state in the world.
#4890:12:17.550:12:19.19MC-CN
它看起来像一根附魔的棍子
#4900:12:17.550:12:19.19MC-EN
It looks like an enchanted stick.
#4910:12:19.710:12:22.03MC-CN
使用调试棒点击方块可改变其状态
#4920:12:19.710:12:22.03MC-EN
Using blocks with the stick changes their state.
#4930:12:22.430:12:26.45MC-CN
例如 可以修改小麦的生长阶段 或是改变活塞的朝向
#4940:12:22.430:12:26.45MC-EN
For example
#4950:12:27.130:12:28.01MC-CN
敲击方块时
#4960:12:27.130:12:28.01MC-EN
By hitting the block
#4970:12:28.110:12:30.61MC-CN
玩家可以自由选择需要修改的方块状态类型
#4980:12:28.110:12:30.61MC-EN
a player can select which type of state they want to change.
#4990:12:31.170:12:32.85MC-CN
调试棒仅在创造模式下有效
#5000:12:31.170:12:32.85MC-EN
Debug sticks only work in creative.
#5010:12:33.250:12:35.43MC-CN
即便生存模式玩家通过特殊手段获得了调试棒
#5020:12:33.250:12:35.43MC-EN
Even if a survival player somehow obtains one
#5030:12:35.570:12:36.45MC-CN
也无法产生任何效果
#5040:12:35.570:12:36.45MC-EN
it has no effect.
#5050:12:37.980:12:38.75MC-CN
【Mojangles 字体】
#5060:12:37.980:12:38.75MC-EN
Mojangles.
#5070:12:39.650:12:41.45MC-CN
人人都认得我的世界的字体
#5080:12:39.650:12:41.45MC-EN
Everyone knows the Minecraft font
#5090:12:41.910:12:43.51MC-CN
你知道字体确实有正式名称吗?
#5100:12:41.910:12:43.51MC-EN
but did you know that it actually has a name?
#5110:12:44.010:12:45.59MC-CN
这种字体名为Mojangles
#5120:12:44.010:12:45.59MC-EN
The font is called Mojangles.
#5130:12:45.830:12:48.51MC-CN
它偶尔也被称作 Minecraft 7
#5140:12:45.830:12:48.51MC-EN
It's also occasionally referred to as Minecraft 7.
#5150:12:48.970:12:49.93MC-CN
确实是个有趣的冷知识
#5160:12:48.970:12:49.93MC-EN
Nice little fun fact.
#5170:12:52.010:12:53.17MC-CN
【Gene and Simmons】
#5180:12:52.010:12:53.17MC-EN
Gene and Simmons
#5190:12:54.390:12:57.43MC-CN
游戏中有部分生物被开发者赋予了名字
#5200:12:54.390:12:57.43MC-EN
A few mobs in-game have been given names by developers.
#5210:12:58.050:13:00.01MC-CN
末影龙作为游戏终极BOSS
#5220:12:58.050:13:00.01MC-EN
The Ender Dragon
#5230:13:00.130:13:00.85MC-CN
名为 Gene
#5240:13:00.130:13:00.85MC-EN
is named Gene.
#5250:13:01.290:13:05.59MC-CN
该名称最初由Notch在2011年提出 并于2015年经Dinnerbone官方确认
#5260:13:01.290:13:05.59MC-EN
It was first suggested by Notch in 2011 and was confirmed by Dinnerbone in 2015.
#5270:13:06.450:13:09.23MC-CN
鲜为人知的是凋灵其实也有专属名字
#5280:13:06.450:13:09.23MC-EN
However
#5290:13:09.810:13:11.87MC-CN
2019年的Mojang节目中
#5300:13:09.810:13:11.87MC-EN
In a 2019 Ask Mojang episode
#5310:13:12.030:13:14.41MC-CN
Quinn Richter 说,凋灵的名字叫 Simmons
#5320:13:12.030:13:14.41MC-EN
Quinn Richter said that the Wither is named Simmons.
#5330:13:15.050:13:17.29MC-CN
这些命名很可能是对吉恩·西蒙斯的致敬
#5340:13:15.050:13:17.29MC-EN
These names could be a reference to Gene Simmons
#5350:13:17.570:13:19.75MC-CN
来自好莱坞黄金时代的英国女演员
#5360:13:17.570:13:19.75MC-EN
a British actress from the Golden Age of Hollywood
#5370:13:20.190:13:23.41MC-CN
目前确实没有官方明确说明
#5380:13:20.190:13:23.41MC-EN
but I've been unable to find any specific reason for this connection.
#5390:13:24.590:13:28.83MC-CN
2022年的官方动画视频暗示循声守卫的官方名称可能是 William
#5400:13:24.590:13:28.83MC-EN
A 2022 animation video also suggests that the Warden is named William
#5410:13:29.170:13:32.01MC-CN
不过这一命名尚未得到Mojang员工的正式确认
#5420:13:29.170:13:32.01MC-EN
although this is not attributed to a specific Mojang employee.
#5430:13:33.290:13:34.21MC-CN
【12号唱片】
#5440:13:33.290:13:34.21MC-EN
Disk 12.
#5450:13:35.210:13:36.59MC-CN
在之前的Iceberg解析视频中
#5460:13:35.210:13:36.59MC-EN
In previous Iceberg videos
#5470:13:36.790:13:38.85MC-CN
我们已经探讨过其中的两张
#5480:13:36.790:13:38.85MC-EN
I've discussed two of Minecraft's disks
#5490:13:39.070:13:40.93MC-CN
第11号与第13号唱片
#5500:13:39.070:13:40.93MC-EN
Disk 11 and Disk 13.
#5510:13:41.530:13:42.97MC-CN
这两张唱片都非比寻常
#5520:13:41.530:13:42.97MC-EN
Both of these are unconventional
#5530:13:43.390:13:46.85MC-CN
它们通过音效而非传统音乐来讲述故事
#5540:13:43.390:13:46.85MC-EN
showcasing a story through sound effects rather than a standard piece of music.
#5550:13:47.550:13:49.89MC-CN
这些唱片的编号显然暗示着某种关联
#5560:13:47.550:13:49.89MC-EN
The numbering of these disks has an obvious implication
#5570:13:50.350:13:51.67MC-CN
应该存在12号唱片
#5580:13:50.350:13:51.67MC-EN
that there should be a Disk 12.
#5590:13:52.370:13:55.39MC-CN
这两张唱片自2011年便存在于游戏中
#5600:13:52.370:13:55.39MC-EN
And yet
#5610:13:55.830:13:57.35MC-CN
12号唱片至今仍未加入游戏
#5620:13:55.830:13:57.35MC-EN
a Disk 12 has yet to be added.
#5630:13:58.310:14:00.05MC-CN
除非...它其实早已存在?
#5640:13:58.310:14:00.05MC-EN
Except for
#5650:14:01.390:14:02.47MC-CN
【Where are we now】
#5660:14:01.390:14:02.47MC-EN
Where are we now
#5670:14:03.350:14:06.59MC-CN
2011年我的世界1.0版本正式发布
#5680:14:03.350:14:06.59MC-EN
In 2011
#5690:14:06.950:14:08.51MC-CN
新增了九张唱片
#5700:14:06.950:14:08.51MC-EN
It included nine additional disks.
#5710:14:08.970:14:10.65MC-CN
这使得唱片总数达到了11张
#5720:14:08.970:14:10.65MC-EN
This brought the grand total up to 11.
#5730:14:11.250:14:13.69MC-CN
然而游戏文件中还藏着一首未启用的音轨
#5740:14:11.250:14:13.69MC-EN
However
#5750:14:13.910:14:15.23MC-CN
这首未启用的音轨名为 Where Are We Now
#5760:14:13.910:14:15.23MC-EN
called Where Are We Now
#5770:14:15.670:14:17.35MC-CN
这段音频确实存在于文件夹中
#5780:14:15.670:14:17.35MC-EN
This audio existed in the folder
#5790:14:17.590:14:19.25MC-CN
却始终无法在游戏内获取
#5800:14:17.590:14:19.25MC-EN
but could never be accessed in-game.
#5810:14:19.930:14:23.61MC-CN
{\fs130}原因是开发团队在处理唱片名称中的空格时遇到了技术难题
#5820:14:19.930:14:23.61MC-EN
The reason is that the developers had difficulty with spaces in the disk title.
#5830:14:24.130:14:27.91MC-CN
这首曲目一直处于闲置状态 直到2012年1.4.4版本更新
#5840:14:24.130:14:27.91MC-EN
The track would sit unused until 1.4.4's release in 2012
#5850:14:28.350:14:30.37MC-CN
才以 Wait 为名正式加入游戏
#5860:14:28.350:14:30.37MC-EN
where it would be added under the disk named Wait
#5870:14:30.790:14:33.19MC-CN
这个命名对于迟来已久的发布可谓恰如其分
#5880:14:30.790:14:33.19MC-EN
an appropriate title for such a delayed release.
#5890:14:33.930:14:36.33MC-CN
Wait 由此成为游戏内第12张音乐唱片
#5900:14:33.930:14:36.33MC-EN
Wait was thus the twelfth music disk added to the game.
#5910:14:37.010:14:38.81MC-CN
另一个数字关联是
#5920:14:37.010:14:38.81MC-EN
There's another numerical connection too.
#5930:14:39.230:14:42.97MC-CN
播放 Wait 的唱片机通过比较器会输出12格信号强度
#5940:14:39.230:14:42.97MC-EN
A comparator looking at a jukebox playing Wait has an output strength of 12.
#5950:14:43.630:14:45.19MC-CN
或许这些都只是巧合
#5960:14:43.630:14:45.19MC-EN
Maybe these are all coincidences
#5970:14:45.510:14:49.05MC-CN
但这些线索似乎都指向它可能就是那张遗失的第12号唱片
#5980:14:45.510:14:49.05MC-EN
but they do seem to point to the idea that this might be the missing twelfth disk.
#5990:14:51.490:14:52.58MC-CN
【蓝石】
#6000:14:51.490:14:52.58MC-EN
Bluestone
#6010:14:52.890:14:57.23MC-CN
2019年Mojang为即将到来的村庄与掠夺更新发布预告片
#6020:14:52.890:14:57.23MC-EN
In 2019
#6030:14:57.810:14:59.99MC-CN
当村民从掠夺者袭击中幸存后
#6040:14:57.810:14:59.99MC-EN
After the villagers survive a raid by the pillagers
#6050:15:00.210:15:02.19MC-CN
他们通过向空中抛掷物品来庆祝
#6060:15:00.210:15:02.19MC-EN
they celebrate by throwing items in the air.
#6070:15:02.750:15:05.81MC-CN
画面最远处站着一位牧师村民抛洒红石粉
#6080:15:02.750:15:05.81MC-EN
Way in the back is a cleric villager who throws up redstone dust
#6090:15:06.290:15:08.23MC-CN
但随后我们看见某种蓝色粉末
#6100:15:06.290:15:08.23MC-EN
but then we see some type of blue dust
#6110:15:08.410:15:09.63MC-CN
这与游戏中任何现有物质都不相符
#6120:15:08.410:15:09.63MC-EN
unlike anything in the game.
#6130:15:10.270:15:12.79MC-CN
玩家推测这可能是计划中的“蓝石”
#6140:15:10.270:15:12.79MC-EN
Players theorized that this was intended to be bluestone
#6150:15:12.930:15:14.33MC-CN
抑或是钴蓝矿石
#6160:15:12.930:15:14.33MC-EN
or perhaps even cobalt.
#6170:15:14.930:15:18.81MC-CN
然而Mojang开发者后来澄清这仅是动画渲染错误
#6180:15:14.930:15:18.81MC-EN
However
#6190:15:19.170:15:20.15MC-CN
并非隐藏的彩蛋
#6200:15:19.170:15:20.15MC-EN
not a subtle teaser.
#6210:15:21.960:15:23.48MC-CN
【未使用的画作】
#6220:15:21.960:15:23.48MC-EN
Unused Paintings
#6230:15:23.530:15:27.09MC-CN
游戏中有四幅无法自然获取的画作
#6240:15:23.530:15:27.09MC-EN
There are four paintings in the game that cannot be found naturally
#6250:15:27.330:15:28.79MC-CN
必须通过指令召唤
#6260:15:27.330:15:28.79MC-EN
and have to be summoned using commands.
#6270:15:29.630:15:32.73MC-CN
这些2x2画作分别描绘四大古典元素
#6280:15:29.630:15:32.73MC-EN
These are 2x2 squares showing the four classical elements
#6290:15:33.150:15:35.37MC-CN
火 风 土 水
#6300:15:33.150:15:35.37MC-EN
fire
#6310:15:36.010:15:40.95MC-CN
这些画作原是为 Minecon 展会设计的口袋版宣传地图组件
#6320:15:36.010:15:38.61MC-EN
It turns out that these were added as part of a pocket edition
#6330:15:38.610:15:40.95MC-EN
promotional map intended to be shown at Minecon
#6340:15:41.230:15:42.91MC-CN
但该地图最终未能面世
#6350:15:41.230:15:42.91MC-EN
but was never actually released.
#6360:15:43.510:15:46.23MC-CN
若你使用指令仍然可以召唤出这些画作
#6370:15:43.510:15:46.23MC-EN
Still
#6380:15:47.740:15:49.03MC-CN
【飞行鱿鱼】
#6390:15:47.740:15:49.03MC-EN
Flying Squids
#6400:15:49.170:15:53.51MC-CN
在Minecraft测试版中鱿鱼拥有飞行的特殊能力
#6410:15:49.170:15:53.51MC-EN
In Minecraft beta
#6420:15:53.510:15:56.47MC-CN
这造就了许多极其超现实的景象
#6430:15:53.510:15:56.47MC-EN
This resulted in some extremely surreal imagery
#6440:15:56.910:15:59.93MC-CN
这无疑会让记得此景的老玩家涌起阵阵回忆
#6450:15:56.910:15:59.93MC-EN
which is sure to bring a wave of nostalgia to players who remember this.
#6460:16:00.430:16:03.73MC-CN
它只是早期Minecraft众多奇特设定中的一例
#6470:16:00.430:16:03.73MC-EN
It's just one of the many odd things that made early Minecraft special.
#6480:16:05.760:16:06.76MC-CN
【滑界】
#6490:16:05.760:16:06.76MC-EN
The Slip
#6500:16:07.240:16:08.85MC-CN
当地狱维度尚在开发时
#6510:16:07.240:16:08.85MC-EN
When the Nether was early in development
#6520:16:09.070:16:10.71MC-CN
Notch曾为它构思过数个名称
#6530:16:09.070:16:10.71MC-EN
Notch considered several names for it.
#6540:16:11.090:16:12.77MC-CN
最初它直接被称作“地狱”
#6550:16:11.090:16:12.77MC-EN
It was initially just known as Hell.
#6560:16:13.350:16:16.01MC-CN
但2010年的一条Tumblr帖子透露
#6570:16:13.350:16:16.01MC-EN
However
#6580:16:16.010:16:19.09MC-CN
他还考虑过将其命名为Slip或Nexus
#6590:16:16.010:16:19.09MC-EN
he also considered calling it the Slip
#6600:16:19.330:16:22.55MC-CN
这些名称最终因与游戏调性不符而被弃用
#6610:16:19.330:16:22.55MC-EN
These names were ultimately canned because they didn't fit the game very well.
#6620:16:24.650:16:25.79MC-CN
【Minecraftforfree.com】
#6630:16:24.650:16:25.79MC-EN
Minecraftforfree.com.
#6640:16:27.090:16:30.37MC-CN
这个盗版网站曾让玩家得以
#6650:16:27.090:16:30.37MC-EN
Minecraftforfree.com was a piracy site that allowed players to
#6660:16:30.610:16:32.25MC-CN
免费游玩Minecraft
#6670:16:30.610:16:32.25MC-EN
well
#6680:16:32.830:16:34.53MC-CN
由名为Dylan的用户创建
#6690:16:32.830:16:34.53MC-EN
It was created by a user named Dylan
#6700:16:34.730:16:37.07MC-CN
他同时也是捣蛋团体Team Avolition的成员
#6710:16:34.730:16:37.07MC-EN
who was also part of the griefing group Team Avolition.
#6720:16:37.730:16:39.29MC-CN
网站运营数年后
#6730:16:37.730:16:39.29MC-EN
A few years after the site was made
#6740:16:39.530:16:41.29MC-CN
Dylan收到了Notch的严正警告函
#6750:16:39.530:16:41.29MC-EN
Dylan received a stern letter from Notch
#6760:16:41.530:16:43.95MC-CN
要求关闭网站否则面临诉讼
#6770:16:41.530:16:43.95MC-EN
telling him to take the site down or risk a lawsuit.
#6780:16:44.690:16:46.29MC-CN
Dylan并未直接屈服
#6790:16:44.690:16:46.29MC-EN
Dylan could have just taken the site down
#6800:16:46.610:16:48.99MC-CN
反而向Notch发起挑战
#6810:16:46.610:16:48.99MC-EN
but instead
#6820:16:48.990:16:53.97MC-CN
在雷神之锤3进行3v3对决 Mojang最强的三人对阵Avolition的精英
#6830:16:48.990:16:53.97MC-EN
a 3v3 match on Quake 3 Arena with Mojang's best three versus Avolition's.
#6840:16:54.450:16:55.89MC-CN
若Avolition获胜
#6850:16:54.450:16:55.89MC-EN
With a Team Avolition win
#6860:16:56.130:16:57.85MC-CN
Mojang需授予每位队员限定披风
#6870:16:56.130:16:57.85MC-EN
Mojang would give each of the players capes.
#6880:16:58.150:16:59.39MC-CN
若Mojang获胜
#6890:16:58.150:16:59.39MC-EN
But with a Mojang win
#6900:16:59.650:17:03.53MC-CN
Avolition则需为Notch定制一首Dubstep
#6910:16:59.650:17:03.53MC-EN
Team Avolition would have to commission a custom dubstep song in Notch's honor.
#6920:17:04.270:17:05.63MC-CN
仅10分钟后
#6930:17:04.270:17:05.63MC-EN
Just 10 minutes later
#6940:17:05.770:17:06.33MC-CN
Notch爽快应战
#6950:17:05.770:17:06.33MC-EN
Notch accepted.
#6960:17:06.970:17:08.03MC-CN
对决正式展开
#6970:17:06.970:17:08.03MC-EN
The match was set up
#6980:17:08.210:17:10.91MC-CN
Jeb和Notch对阵Dylan及其队友Stormsurge
#6990:17:08.210:17:10.91MC-EN
and Jeb and Notch fought Dylan and his friend Stormsurge.
#7000:17:11.430:17:13.21MC-CN
最终Mojang团队取胜
#7010:17:11.430:17:13.21MC-EN
Ultimately
#7020:17:13.530:17:17.19MC-CN
Avolition履约创作了Dubstep曲目Humiliation
#7030:17:13.530:17:17.19MC-EN
and Team Avolition paid for a new dubstep song called Humiliation.
#7040:17:31.130:17:33.09MC-CN
MinecraftForFree.com随之关闭
#7050:17:31.130:17:33.09MC-EN
MinecraftForFree.com was taken down
#7060:17:33.570:17:35.51MC-CN
但这传奇对决已载入史册
#7070:17:33.570:17:35.51MC-EN
but the story is one for the ages.
#7080:17:45.090:17:49.17MC-CN
【条纹之地】是我的世界中广为人知的远地特性
#7090:17:45.090:17:49.17MC-EN
Stripe Lands The Farlands are a well-known aspect of Minecraft.
#7100:17:49.630:17:51.79MC-CN
如果玩家离出生点足够远
#7110:17:49.630:17:51.79MC-EN
If the player goes far enough away from spawn
#7120:17:51.950:17:55.55MC-CN
地形生成系统会崩溃 形成标志性的扁平墙状结构
#7130:17:51.950:17:55.55MC-EN
the terrain generation breaks down and results in the iconic flat wall shape.
#7140:17:56.010:17:59.23MC-CN
极端距离引发的连锁效应远超地形异常
#7150:17:56.010:17:59.23MC-EN
But extreme distances have many effects beyond just terrain generation.
#7160:17:59.810:18:01.35MC-CN
其中之一便是条纹之地
#7170:17:59.810:18:01.35MC-EN
One of these is the Stripe Lands.
#7180:18:01.730:18:05.75MC-CN
此现象出现在基岩版中 当玩家距离出生点约1700万方块时
#7190:18:01.730:18:05.75MC-EN
This occurs on Bedrock Edition when the player is about 17 million blocks from spawn.
#7200:18:06.230:18:08.91MC-CN
在此距离上渲染计算开始崩溃
#7210:18:06.230:18:08.91MC-EN
At this distance
#7220:18:09.130:18:10.87MC-CN
导致坐标偏移一个方块的距离
#7230:18:09.130:18:10.87MC-EN
causing coordinates to be off by a block.
#7240:18:11.410:18:14.03MC-CN
最终造就了这片被切割成碎片的光怪陆离世界
#7250:18:11.410:18:14.03MC-EN
The result is a surreal world cut up into slices.
#7260:18:14.910:18:16.59MC-CN
此现象在Java版中同样存在
#7270:18:14.910:18:16.59MC-EN
This effect exists in Java too
#7280:18:16.770:18:18.63MC-CN
但在Java版中 该现象出现的距离要遥远得多
#7290:18:16.770:18:18.63MC-EN
but at a much greater distance from spawn.
#7300:18:19.050:18:21.79MC-CN
2的53次方位移处 你已身处9千万亿方块之遥
#7310:18:19.050:18:21.79MC-EN
2 to the 53
#7320:18:22.230:18:23.35MC-CN
想到这一点确实令人感到不可思议
#7330:18:22.230:18:23.35MC-EN
It's strange to think that
#7340:18:23.530:18:24.83MC-CN
若你走得够远
#7350:18:23.530:18:24.83MC-EN
if you were to walk far enough
#7360:18:25.010:18:26.79MC-CN
这片破碎之境在前方等你
#7370:18:25.010:18:26.79MC-EN
this would be waiting in the distance for you.
#7380:18:29.270:18:35.01MC-CN
【原版数据包禁用】 原版数据包是可下载并添加到Minecraft中的内容集合
#7390:18:29.270:18:32.88MC-EN
Datapack Disable Vanilla Datapacks are collections of
#7400:18:32.880:18:35.01MC-EN
content that can be downloaded and added to Minecraft.
#7410:18:35.670:18:36.95MC-CN
它们常被用作模组
#7420:18:35.670:18:36.95MC-EN
They are often used as mods
#7430:18:37.070:18:39.09MC-CN
并且包含诸如进度
#7440:18:37.070:18:39.09MC-EN
and they include information like advancements
#7450:18:39.230:18:40.75MC-CN
维度设定 合成配方
#7460:18:39.230:18:40.75MC-EN
dimensions
#7470:18:41.010:18:41.97MC-CN
建筑生成规则等诸多内容
#7480:18:41.010:18:41.97MC-EN
structures
#7490:18:42.530:18:44.09MC-CN
在Java版1.13中
#7500:18:42.530:18:44.09MC-EN
In Java Edition 1.13
#7510:18:44.430:18:49.65MC-CN
大量原版功能被整合至数据包 该数据包会在创建新世界时自动激活
#7520:18:44.430:18:47.23MC-EN
much of the vanilla functionality was added to a datapack
#7530:18:47.230:18:49.65MC-EN
that's automatically activated when starting a new world.
#7540:18:50.190:18:53.65MC-CN
但通过指令禁用原版数据包后
#7550:18:50.190:18:53.65MC-EN
However
#7560:18:54.050:18:56.51MC-CN
世界会陷入诡异状态
#7570:18:54.050:18:56.51MC-EN
and doing so puts the world in a bizarre state.
#7580:18:56.970:18:59.35MC-CN
其结果是一个没有合成配方
#7590:18:56.970:18:59.35MC-EN
The result is a game with no crafting recipes
#7600:18:59.350:19:01.03MC-CN
战利品表 生物掉落物
#7610:18:59.350:19:01.03MC-EN
loot tables
#7620:19:01.190:19:01.97MC-CN
或进度系统的游戏
#7630:19:01.190:19:01.97MC-EN
or advancements.
#7640:19:02.490:19:04.87MC-CN
当我们进入下界时情况更为离奇
#7650:19:02.490:19:04.87MC-EN
In fact
#7660:19:05.410:19:07.71MC-CN
这里没有熔岩 取而代之的是水域
#7670:19:05.410:19:07.71MC-EN
There's no lava
#7680:19:08.250:19:09.39MC-CN
但这些水十分异常
#7690:19:08.250:19:09.39MC-EN
But this water is weird.
#7700:19:09.730:19:11.59MC-CN
仍会发出熔岩沸腾的音效
#7710:19:09.730:19:11.59MC-EN
It still makes the lava bubbling sounds
#7720:19:11.830:19:13.29MC-CN
若接触这些水玩家会燃烧
#7730:19:11.830:19:13.29MC-EN
and you can burn if you go in it.
#7740:19:17.270:19:20.41MC-CN
若你想体验超现实的Minecraft之旅
#7750:19:17.270:19:20.41MC-EN
If you're interested in a truly surreal Minecraft experience
#7760:19:20.730:19:21.77MC-CN
不妨亲自尝试此操作
#7770:19:20.730:19:21.77MC-EN
try this out for yourself.
#7780:19:22.170:19:24.17MC-CN
网上甚至存在相关进度攻略指南
#7790:19:22.170:19:24.17MC-EN
There are even tutorials about how to progress.
#7800:19:26.790:19:30.83MC-CN
【Minecraft谷歌彩蛋】当在谷歌搜索Minecraft相关内容时
#7810:19:26.790:19:30.83MC-EN
Minecraft Google Delight When searching for Minecraft content on Google
#7820:19:31.050:19:33.01MC-CN
会注意到页面底部出现草方块图标
#7830:19:31.050:19:33.01MC-EN
you may notice a grass block appear at the bottom.
#7840:19:33.770:19:35.67MC-CN
点击后史蒂夫的手持物会显现
#7850:19:33.770:19:35.67MC-EN
Clicking on it brings up Steve's hand
#7860:19:35.850:19:39.33MC-CN
允许挖掘搜索结果 揭示隐藏的Minecraft场景背景
#7870:19:35.850:19:39.33MC-EN
letting you mine away the search results to reveal Minecraft scenes in the background.
#7880:19:40.050:19:42.43MC-CN
上层区域呈现主世界生态地貌
#7890:19:40.050:19:42.43MC-EN
The upper area features overworld biomes
#7900:19:42.650:19:45.53MC-CN
但向下挖掘会逐步过渡至洞穴 最终抵达下界维度
#7910:19:42.650:19:45.53MC-EN
but digging deeper transitions into caves and eventually the nether.
#7920:19:46.330:19:47.97MC-CN
所有可见方块皆可开采
#7930:19:46.330:19:47.97MC-EN
Any visible block can be mined.
#7940:19:48.410:19:49.65MC-CN
甚至存在工具升级体系
#7950:19:48.410:19:49.65MC-EN
There's even a tool progression.
#7960:19:50.190:19:52.05MC-CN
采集木材可获得木镐
#7970:19:50.190:19:52.05MC-EN
Raking a log gives you a wooden pickaxe
#7980:19:52.090:19:53.39MC-CN
后续可升级为石镐
#7990:19:52.090:19:53.39MC-EN
which can be upgraded to stone
#8000:19:53.390:19:55.71MC-CN
铁镐 钻石镐 乃至下界合金镐
#8010:19:53.390:19:55.71MC-EN
iron
#8020:19:56.330:19:58.31MC-CN
这个小游戏隐藏着惊人细节
#8030:19:56.330:19:58.31MC-EN
The minigame hides a surprising amount of detail.
#8040:19:58.950:20:00.17MC-CN
场景采用随机生成机制
#8050:19:58.950:20:00.17MC-EN
Scenes are randomly generated
#8060:20:00.450:20:02.01MC-CN
包含多种不同的生物群系类型
#8070:20:00.450:20:02.01MC-EN
and there are multiple different biome types.
#8080:20:02.590:20:04.47MC-CN
破坏方块会触发对应音效
#8090:20:02.590:20:04.47MC-EN
Breaking blocks has the correct sound effect.
#8100:20:04.970:20:06.13MC-CN
熔炉可被点燃启用
#8110:20:04.970:20:06.13MC-EN
Furnaces can be activated
#8120:20:06.430:20:07.65MC-CN
光源能自由开关
#8130:20:06.430:20:07.65MC-EN
lights can be turned on and off
#8140:20:07.830:20:09.05MC-CN
TNT还可引爆
#8150:20:07.830:20:09.05MC-EN
and TNT can explode.
#8160:20:09.990:20:11.83MC-CN
完成后点击X按钮
#8170:20:09.990:20:11.83MC-EN
When you're done
#8180:20:12.150:20:13.21MC-CN
会召唤苦力怕
#8190:20:12.150:20:13.21MC-EN
This summons a creeper
#8200:20:13.290:20:15.37MC-CN
其爆炸将使页面恢复正常
#8210:20:13.290:20:15.37MC-EN
which blows up
#8220:20:16.090:20:18.87MC-CN
虽然MC彩蛋遍布各类媒介
#8230:20:16.090:20:18.87MC-EN
While Minecraft easter eggs have been found in a variety of media
#8240:20:19.110:20:21.31MC-CN
但这堪称我见过最精细的范例之一
#8250:20:19.110:20:21.31MC-EN
this is one of the more detailed examples I've seen.
#8260:20:23.030:20:24.01MC-CN
【火山方块】
#8270:20:23.030:20:24.01MC-EN
Volcano blocks.
#8280:20:24.830:20:28.43MC-CN
Minecraft的开发中阶段始于2009年
#8290:20:24.830:20:28.43MC-EN
The in-dev era of Minecraft was one of the earliest development phases
#8300:20:28.730:20:30.17MC-CN
属于最早期的开发周期
#8310:20:28.730:20:30.17MC-EN
taking place in 2009.
#8320:20:30.930:20:32.65MC-CN
Notch当时仍在测试液体系统
#8330:20:30.930:20:32.65MC-EN
Notch was still testing the liquid system.
#8340:20:33.290:20:35.45MC-CN
某些早期版本包含两种特殊方块
#8350:20:33.290:20:35.45MC-EN
Certain early versions included two blocks
#8360:20:35.710:20:37.75MC-CN
熔岩生成器与水生成器
#8370:20:35.710:20:37.75MC-EN
called lava spawners and water spawners.
#8380:20:38.170:20:39.63MC-CN
这些实际是实体方块
#8390:20:38.170:20:39.63MC-EN
And these were actually blocks
#8400:20:39.810:20:42.05MC-CN
玩家可站立其上的固体表面
#8410:20:39.810:20:42.05MC-EN
they were solid surfaces the player could stand on.
#8420:20:42.770:20:43.89MC-CN
放置生成器时
#8430:20:42.770:20:43.89MC-EN
When placing a spawner
#8440:20:43.990:20:47.07MC-CN
游戏会在四个角落持续生成液体
#8450:20:43.990:20:47.07MC-EN
the game would continuously generate liquid on each of the four corners
#8460:20:47.490:20:49.21MC-CN
形成不断扩张的湖泊
#8470:20:47.490:20:49.21MC-EN
resulting in an ever-expanding lake.
#8480:20:49.210:20:52.41MC-CN
这是强大却极度危险的功能
#8490:20:49.210:20:52.41MC-EN
This was a powerful and extremely dangerous capability.
#8500:20:53.130:20:57.13MC-CN
单个熔岩生成器最终会将整个世界化作熔岩地狱
#8510:20:53.130:20:57.13MC-EN
A single lava spawner would eventually turn the entire world into a lava hellscape.
#8520:20:57.690:21:01.19MC-CN
无怪Notch称其为火山方块
#8530:20:57.690:21:01.19MC-EN
It's unsurprising that Notch referred to this block as a volcano block.
#8540:21:01.650:21:04.83MC-CN
惊人之处在于这个名字甚至未能完全体现其威力
#8550:21:01.650:21:04.83MC-EN
It's amazing that even that name undersells what it was capable of.
#8560:21:05.370:21:07.95MC-CN
这两种生成器于2010年被移除
#8570:21:05.370:21:07.95MC-EN
Both of these spawners would be removed in 2010.
#8580:21:09.970:21:10.93MC-CN
【死亡岛屿】
#8590:21:09.970:21:10.93MC-EN
Death Island.
#8600:21:11.630:21:13.93MC-CN
本条仍属开发中阶段内容
#8610:21:11.630:21:13.93MC-EN
We'll stay in the in-dev phase for this entry.
#8620:21:14.510:21:16.15MC-CN
如先前iceberg系列视频所述
#8630:21:14.510:21:16.15MC-EN
As I mentioned in a previous iceberg
#8640:21:16.150:21:19.87MC-CN
开发版本支持选择多种地图类型与地形
#8650:21:16.150:21:19.87MC-EN
in-dev had the ability to select from several level types and shapes
#8660:21:20.130:21:22.47MC-CN
例如方形岛屿或狭长平坦世界
#8670:21:20.130:21:22.47MC-EN
such as a square island or a long flat world.
#8680:21:23.090:21:26.53MC-CN
但浮空深海地图类型会将玩家生成在云层之上
#8690:21:23.090:21:26.53MC-EN
However
#8700:21:26.870:21:28.75MC-CN
导致玩家立即坠落身亡
#8710:21:26.870:21:28.75MC-EN
causing you to instantly fall to your death.
#8720:21:31.050:21:33.35MC-CN
这后来被称为“死亡岛屿”
#8730:21:31.050:21:33.35MC-EN
This came to be known as the Death Island
#8740:21:33.730:21:35.35MC-CN
尽管该特性最终被移除
#8750:21:33.730:21:35.35MC-EN
although it was eventually removed.
#8760:21:38.790:21:39.83MC-CN
【鱿鱼挤奶】
#8770:21:38.790:21:39.83MC-EN
Squid Milking.
#8780:21:40.770:21:43.49MC-CN
鱿鱼是Jens Bergensten创作的第一个生物
#8790:21:40.770:21:43.49MC-EN
The squid was the first mob created by Jens Bergensten
#8800:21:43.790:21:45.71MC-CN
于2011年测试版期间加入
#8810:21:43.790:21:45.71MC-EN
added during the beta era in 2011.
#8820:21:45.710:21:49.49MC-CN
为节省时间 Jens基于牛的代码制作了鱿鱼
#8830:21:45.710:21:49.49MC-EN
To save time
#8840:21:49.910:21:52.65MC-CN
但他忘记移除牛的一个关键特性
#8850:21:49.910:21:52.65MC-EN
But he forgot to remove one very important feature of cows
#8860:21:53.030:21:54.77MC-CN
能用桶挤奶的功能
#8870:21:53.030:21:54.77MC-EN
the ability to milk them using a bucket.
#8880:21:55.350:21:57.01MC-CN
这意味着在超过六周的时间里
#8890:21:55.350:21:57.01MC-EN
This meant that for over 6 weeks
#8900:21:57.230:21:58.77MC-CN
鱿鱼竟也能产出牛奶
#8910:21:57.230:21:58.77MC-EN
squids were also a source of milk.
#8920:21:59.290:22:04.11MC-CN
有趣的是 两个著名的鱿鱼bug都是由于Jens当时编码经验不足造成的
#8930:21:59.290:22:01.71MC-EN
It's kind of funny that both of the famous squid bugs
#8940:22:01.710:22:04.11MC-EN
were a result of Jens being an inexperienced coder.
#8950:22:06.010:22:06.97MC-CN
【隐形基岩】
#8960:22:06.010:22:06.97MC-EN
Invisible Bedrock.
#8970:22:07.790:22:12.39MC-CN
隐形基岩是基岩版中用作世界边界的特殊方块
#8980:22:07.790:22:12.39MC-EN
{\fs75}Invisible Bedrock is a special type of block that is used as a world boundary in Bedrock Edition.
#8990:22:13.030:22:15.43MC-CN
使用旧版地图类型创建世界时
#9000:22:13.030:22:15.43MC-EN
When creating a world using the old map type
#9010:22:15.570:22:16.61MC-CN
地图并非无限生成
#9020:22:15.570:22:16.61MC-EN
the world is not infinite.
#9030:22:17.290:22:21.45MC-CN
而是被限制在256x256的区块内
#9040:22:17.290:22:21.45MC-EN
Instead
#9050:22:21.710:22:23.49MC-CN
这对性能较弱的设备非常友好
#9060:22:21.710:22:23.49MC-EN
useful if you're playing on a weak device.
#9070:22:24.250:22:26.11MC-CN
隐形基岩会环绕在整个地图外围
#9080:22:24.250:22:26.11MC-EN
Invisible Bedrock surrounds this map
#9090:22:26.310:22:27.83MC-CN
作为实体化的世界边界
#9100:22:26.310:22:27.83MC-EN
serving as a physical world border.
#9110:22:28.470:22:29.49MC-CN
由于是真实存在的方块
#9120:22:28.470:22:29.49MC-EN
Since it's a real block
#9130:22:29.670:22:31.29MC-CN
火把和梯子可以附着其上
#9140:22:29.670:22:31.29MC-EN
torches and ladders can be placed on it.
#9150:22:31.790:22:34.19MC-CN
通过指令甚至能将其以物品形式获取
#9160:22:31.790:22:34.19MC-EN
With commands
#9170:22:34.670:22:37.05MC-CN
在物品栏中它呈现为扁平的石材质感
#9180:22:34.670:22:37.05MC-EN
In the inventory
#9190:22:38.210:22:38.99MC-CN
【巨人AI】
#9200:22:38.210:22:38.99MC-EN
Giant AI.
#9210:22:40.230:22:43.77MC-CN
巨人是我的世界Java版中存在的巨型僵尸生物
#9220:22:40.230:22:43.77MC-EN
Giants are huge zombie mobs that exist in the Java Edition of Minecraft.
#9230:22:44.350:22:46.05MC-CN
自2010年起就存在于游戏中
#9240:22:44.350:22:46.05MC-EN
They've been in the game since 2010
#9250:22:46.390:22:47.67MC-CN
但它们不会自然生成
#9260:22:46.390:22:47.67MC-EN
and they do not spawn naturally.
#9270:22:48.330:22:50.71MC-CN
不过可以通过指令召唤巨人
#9280:22:48.330:22:50.71MC-EN
However
#9290:22:51.230:22:52.83MC-CN
它们生成时没有AI机制
#9300:22:51.230:22:52.83MC-EN
When they spawn
#9310:22:53.110:22:54.43MC-CN
会永远静止在原地
#9320:22:53.110:22:54.43MC-EN
and will stand in place forever.
#9330:22:55.110:22:57.11MC-CN
但从2018年10月开始
#9340:22:55.110:22:57.11MC-EN
However
#9350:22:57.530:23:01.29MC-CN
一系列快照版本对巨人进行了近五年来的首次改动
#9360:22:57.530:23:01.29MC-EN
a series of snapshots made the first changes to giants in nearly 5 years.
#9370:23:01.670:23:02.99MC-CN
它们被赋予了僵尸AI
#9380:23:01.670:23:02.99MC-EN
They were given zombie AI
#9390:23:03.270:23:05.29MC-CN
如今能够自由移动并在日光下燃烧
#9400:23:03.270:23:05.29MC-EN
and could now move around and burn in daylight.
#9410:23:05.290:23:07.83MC-CN
移动速度是普通僵尸的两倍
#9420:23:05.290:23:07.83MC-EN
They moved twice as fast as regular zombies
#9430:23:08.150:23:09.63MC-CN
还能攻击并感染村民
#9440:23:08.150:23:09.63MC-EN
and could attack and infect villagers.
#9450:23:10.050:23:13.35MC-CN
甚至出现了仍比玩家高大的幼年变种
#9460:23:10.050:23:13.35MC-EN
There was even a baby variant that still towered over the player.
#9470:23:13.770:23:16.23MC-CN
这种幼年巨人还能以鸡骑士形态骑行
#9480:23:13.770:23:16.23MC-EN
This baby giant could ride as a chicken jockey
#9490:23:16.550:23:19.17MC-CN
想来那只鸡对此应该相当不乐意吧
#9500:23:16.550:23:19.17MC-EN
although I have to imagine the chicken wasn't too happy about that.
#9510:23:19.910:23:23.53MC-CN
这些改动在游戏的快照版本中持续了超过十周
#9520:23:19.910:23:23.53MC-EN
These changes were in the snapshot versions of the game for over 10 weeks
#9530:23:23.690:23:27.01MC-CN
种种迹象表明Mojang当时确实在认真考虑让巨人重返游戏
#9540:23:23.690:23:27.01MC-EN
which seemed to suggest that moeing was seriously considering a giant comeback.
#9550:23:27.710:23:28.67MC-CN
但最终并未实现
#9560:23:27.710:23:28.67MC-EN
But it never happened.
#9570:23:29.130:23:31.85MC-CN
巨人的相关改动已于1月16日被正式撤销
#9580:23:29.130:23:31.85MC-EN
The giant's changes were reverted on January 16th
#9590:23:31.890:23:35.13MC-CN
自2019年以来 巨人就再未有过任何改动
#9600:23:31.890:23:35.13MC-EN
2019
#9610:23:36.790:23:41.43MC-CN
【密室传奇】我的世界并非Notch创作的首款游戏
#9620:23:36.790:23:41.43MC-EN
LEGEND OF THE CHAMBERED Minecraft was not the first game created by Notch.
#9630:23:41.910:23:44.71MC-CN
事实上 早在2001年Notch就发布过一款游戏
#9640:23:41.910:23:44.71MC-EN
In fact
#9650:23:45.330:23:47.13MC-CN
这款游戏名为密室传奇
#9660:23:45.330:23:47.13MC-EN
It was called Legend of the Chambered
#9670:23:47.210:23:50.13MC-CN
玩家需要在游戏中探索地牢并与怪物战斗
#9680:23:47.210:23:50.13MC-EN
and it involved a player exploring dungeons and fighting monsters.
#9690:23:50.950:23:52.85MC-CN
Notch为这款游戏开发了多个版本
#9700:23:50.950:23:52.85MC-EN
Notch created several versions of this game
#9710:23:52.950:23:55.05MC-CN
最终版本于2008年正式发布
#9720:23:52.950:23:55.05MC-EN
with the final release coming in 2008.
#9730:23:55.870:23:59.17MC-CN
密室传奇系列中的多个元素都融入了早期我的世界之中
#9740:23:55.870:23:59.17MC-EN
Several elements of the Chambered series made their way into early Minecraft.
#9750:23:59.750:24:01.75MC-CN
这其中包括了皮革盔甲的纹理
#9760:23:59.750:24:01.75MC-EN
These included the leather armor textures
#9770:24:02.070:24:03.99MC-CN
字体样式与用户界面设计风格
#9780:24:02.070:24:03.99MC-EN
the font
#9790:24:04.670:24:06.35MC-CN
僵尸,骷髅,蜘蛛
#9800:24:04.670:24:06.35MC-EN
Zombies
#9810:24:06.530:24:09.05MC-CN
史莱姆后来也加入了我的世界之中
#9820:24:06.530:24:09.05MC-EN
and slimes would also be added to Minecraft as well
#9830:24:09.350:24:10.65MC-CN
尽管造型设计有所不同
#9840:24:09.350:24:10.65MC-EN
although with different designs.
#9850:24:11.250:24:14.17MC-CN
此外 某些版本中还存在漂浮的蓝色眼睛
#9860:24:11.250:24:14.17MC-EN
Furthermore
#9870:24:14.570:24:16.19MC-CN
这是末影之眼的前身
#9880:24:14.570:24:16.19MC-EN
a precursor to Eyes of Ender.
#9890:24:17.690:24:24.21MC-CN
【六面活塞】是一种故障方块 其六个面均呈现活塞纹理
#9900:24:17.690:24:22.18MC-EN
SIX-SIDED PISTON The Six-Sided Piston was a
#9910:24:22.180:24:24.21MC-EN
glitch block with all six sides having a piston texture.
#9920:24:24.750:24:27.51MC-CN
通过以特定方式搭建红石装置
#9930:24:24.750:24:27.51MC-EN
By setting up a redstone contraption in a specific way
#9940:24:27.710:24:29.95MC-CN
就能在游戏世界中自然生成这种方块
#9950:24:27.710:24:29.95MC-EN
it was possible to generate one in the world naturally.
#9960:24:30.530:24:32.07MC-CN
任何工具均可将其破坏
#9970:24:30.530:24:32.07MC-EN
They could be broken by any tool
#9980:24:32.230:24:33.83MC-CN
但掉落物与普通活塞相同
#9990:24:32.230:24:33.83MC-EN
but would drop as normal pistons.
#10000:24:33.990:24:37.21MC-CN
同样地 玩家也能制造出六面黏性活塞
#10010:24:33.990:24:37.21MC-EN
It was also possible to create six-sided sticky pistons.
#10020:24:39.650:24:43.71MC-CN
【小型传送门雕像】深暗之域公布后
#10030:24:39.650:24:43.71MC-EN
SMALL PORTAL STATUE After the announcement of the Deep Dark
#10040:24:43.870:24:47.91MC-CN
关于远古城市中出现的巨型框架结构 玩家群体对其本质展开了热烈推测
#10050:24:43.870:24:47.91MC-EN
{\fs78}there was rampant speculation as to the nature of the giant frames seen in the Ancient Cities.
#10060:24:48.490:24:53.39MC-CN
{\fs130}深暗之域实验性快照版本标志着远古城市首次向公众开放体验
#10070:24:48.490:24:53.39MC-EN
{\fs70}The Deep Dark experimental snapshot was the first time that Ancient Cities were playable by the public.
#10080:24:54.010:24:57.07MC-CN
其中隐藏着一座名为“小型传送门雕像”的结构
#10090:24:54.010:24:57.07MC-EN
Hidden within was a structure called Small Portal Statue
#10100:24:57.450:25:01.87MC-CN
一座由深板岩构筑 点缀烛光的建筑结构 其形态与城市中心的巨型框架惊人相似
#10110:24:57.450:25:01.87MC-EN
{\fs70}a deep slate construction with candles that looked very similar to the frame at the center of the city.
#10120:25:02.430:25:06.55MC-CN
这引发了关于远古城市框架将成为传送门的狂热推测
#10130:25:02.430:25:06.55MC-EN
This generated a flurry of speculation that the Ancient City frame would be a portal
#10140:25:06.870:25:08.01MC-CN
或许通往某个全新维度
#10150:25:06.870:25:08.01MC-EN
perhaps to a new dimension.
#10160:25:08.750:25:11.07MC-CN
但在正式版本中该名称已被移除
#10170:25:08.750:25:11.07MC-EN
However
#10180:25:11.330:25:14.99MC-CN
直至今日 我们仍未能确定那个框架的真实用途
#10190:25:11.330:25:14.99MC-EN
and to this day
#10200:25:16.830:25:24.37MC-CN
{\fs110}【美西螈并非表象所见】细读我的世界启动器2.2.25版更新说明的用户发现
#10210:25:16.830:25:24.37MC-EN
{\fs60}AXOLOTLS ARE NOT WHAT THEY SEEM Users reading the release notes of the Minecraft launcher version 2.2.25 noticed
#10220:25:24.370:25:25.11MC-CN
有些蹊跷
#10230:25:24.370:25:25.11MC-EN
something odd.
#10240:25:25.570:25:28.11MC-CN
这段用附魔台语言书写的短语
#10250:25:25.570:25:28.11MC-EN
It was a short phrase written in the Enchanting Table language
#10260:25:28.110:25:30.49MC-CN
又称标准银河字母
#10270:25:28.110:25:30.49MC-EN
also known as the standard galactic alphabet.
#10280:25:31.210:25:32.61MC-CN
翻译过来是
#10290:25:31.210:25:32.61MC-EN
When translated
#10300:25:33.390:25:35.05MC-CN
美西螈并非表象所见
#10310:25:33.390:25:35.05MC-EN
Axolotls are not what they seem.
#10320:25:35.610:25:39.19MC-CN
这显然是在致敬大卫·林奇的双峰系列
#10330:25:35.610:25:39.19MC-EN
This appears to be a reference to the David Lynch series Twin Peaks
#10340:25:39.410:25:42.89MC-CN
剧中角色曾接收到来自遥远星系的无线电讯息
#10350:25:39.410:25:42.89MC-EN
in which one of the characters receives a radio transmission from a distant galaxy.
#10360:25:43.630:25:46.53MC-CN
内容正是“猫头鹰并非表象所见”
#10370:25:43.630:25:46.53MC-EN
It says
#10380:25:46.990:25:48.75MC-CN
或许这只是个彩蛋
#10390:25:46.990:25:48.75MC-EN
Perhaps this is just an easter egg
#10400:25:48.970:25:50.87MC-CN
但美西螈背后还隐藏着更多秘密
#10410:25:48.970:25:50.87MC-EN
although there is more to the Axolotls
#10420:25:51.030:25:52.47MC-CN
我们将在视频后续部分揭晓
#10430:25:51.030:25:52.47MC-EN
as we'll see later in the video.
#10440:25:55.190:26:03.18MC-CN
【DEADMAU5摄像机】 2011年Java版预发布版曾引入\N
一套远超常规的高级摄像机控制系统
#10450:25:55.190:26:00.31MC-EN
DEADMAUS CAMERA A Java Edition pre-release from 2011 included a new set of
#10460:26:00.310:26:03.18MC-EN
camera controls that were far more advanced than usual.
#10470:26:03.430:26:06.01MC-CN
按下F9键可使摄像机锁定当前视角
#10480:26:03.430:26:06.01MC-EN
Pressing F9 would freeze the camera in its current position.
#10490:26:06.750:26:07.81MC-CN
摄像机支持自由旋转
#10500:26:06.750:26:07.81MC-EN
The camera could be rotated.
#10510:26:09.110:26:11.35MC-CN
第三人称视角的镜头距离可任意调整
#10520:26:09.110:26:11.35MC-EN
The third-person camera distance could be changed.
#10530:26:12.390:26:15.01MC-CN
更惊人的是视野范围能实时变化
#10540:26:12.390:26:15.01MC-EN
Furthermore
#10550:26:15.350:26:18.05MC-CN
从哈勃望远镜级广角到音乐可视化级特写皆可实现
#10560:26:15.350:26:18.05MC-EN
going from Hubble Telescope to Music Visualizer.
#10570:26:19.390:26:22.67MC-CN
Jens后来证实这个摄像机模式是为Deadmau5特别设计
#10580:26:19.390:26:22.67MC-EN
Jens later confirmed that this camera mode was designed for Deadmau5
#10590:26:22.830:26:23.95MC-CN
但因意外被提前启用
#10600:26:22.830:26:23.95MC-EN
and was enabled accidentally.
#10610:26:24.790:26:27.65MC-CN
这只是为这位音乐制作人准备的众多独家彩蛋之一
#10620:26:24.790:26:27.65MC-EN
It's one of several unique easter eggs for the music producer
#10630:26:27.970:26:31.65MC-CN
还包括配套舞台造型的定制耳朵专属皮肤
#10640:26:27.970:26:31.65MC-EN
including a unique skin with custom ears to match his stage costume.
#10650:26:33.750:26:39.79MC-CN
【ExcitedZe】是前Minecraft开发者Maria Limon的用户名
#10660:26:33.750:26:39.79MC-EN
EXCITEDZ ExcitedZ is the username of a former Minecraft developer named Maria Limon.
#10670:26:40.430:26:42.41MC-CN
虽然作为开发者她相对低调
#10680:26:40.430:26:42.41MC-EN
While she is relatively unknown as a dev
#10690:26:42.570:26:45.13MC-CN
游戏中其实藏有关于她的彩蛋
#10700:26:42.570:26:45.13MC-EN
there's actually an easter egg referencing her in the game.
#10710:26:45.550:26:46.97MC-CN
输入她的用户名时
#10720:26:45.550:26:46.97MC-EN
If you type her username
#10730:26:47.110:26:48.77MC-CN
在搜索框中输入“ExcitedZe”时
#10740:26:47.110:26:48.77MC-EN
ExcitedZ
#10750:26:48.930:26:50.97MC-CN
游戏语言会切换成海盗黑话模式
#10760:26:48.930:26:50.97MC-EN
it changes the game language to PirateSpeak.
#10770:26:51.250:26:53.55MC-CN
这个彩蛋其实是Maria自己添加的
#10780:26:51.250:26:53.55MC-EN
This easter egg was actually added by Maria
#10790:26:53.890:26:56.37MC-CN
不过这种特殊转换的具体缘由至今仍是个谜
#10800:26:53.890:26:56.37MC-EN
although the reason for this specific behavior is unknown.
#10810:26:59.990:27:01.17MC-CN
广告广告广告广告广告广告广告广告广告广告广告广告
#10820:26:59.990:27:01.17MC-EN
While I've got you here
#10830:27:01.310:27:03.63MC-CN
(趁着您在线)其实很多观众都知道 我为这个频道创作原创音乐
#10840:27:01.310:27:03.63MC-EN
many of you know that I write my own music for this channel.
#10850:27:04.070:27:06.47MC-CN
(音乐缓缓响起) (钢琴声如月光般流淌)
#10860:27:04.070:27:06.47MC-EN
Now
#10870:27:07.050:27:09.49MC-CN
未知的试炼是一首四级音乐会管乐作品
#10880:27:07.050:27:09.49MC-EN
Trials of the Unknown is a grade 4 concert band work
#10890:27:09.690:27:12.09MC-CN
适合实力强劲的高中或大学乐团演奏
#10900:27:09.690:27:12.09MC-EN
playable by a solid high school or college ensemble.
#10910:27:12.770:27:14.37MC-CN
新学期即将开始
#10920:27:12.770:27:14.37MC-EN
With the new school year starting soon
#10930:27:14.490:27:16.53MC-CN
现在正是与乐团指导老师分享这首曲目的绝佳时机
#10940:27:14.490:27:16.53MC-EN
it's the perfect time to share it with your band director.
#10950:27:16.950:27:19.71MC-CN
若您希望以独特而有意义的方式支持我
#10960:27:16.950:27:19.71MC-EN
If you would like to support me in a unique and meaningful way
#10970:27:19.990:27:22.17MC-CN
将这份乐谱推荐给指导老师便是最好的方式之一
#10980:27:19.990:27:22.17MC-EN
sending them this piece is one of the best ways to do it.
#10990:27:22.310:27:23.79MC-CN
详情请查看简介中的链接
#11000:27:22.310:27:23.79MC-EN
You'll find the link in the description.
#11010:27:24.430:27:25.41MC-CN
若您所在的乐团演奏此曲
#11020:27:24.430:27:25.41MC-EN
And if your band plays it
#11030:27:25.550:27:27.45MC-CN
或许我将亲临现场观赏演出
#11040:27:25.550:27:27.45MC-EN
there's a chance I could come out and watch the performance.
#11050:27:28.070:27:29.41MC-CN
现在让我们回到正题
#11060:27:28.070:27:29.41MC-EN
Now
#11070:27:33.360:27:39.36MC-CN-1
{\fad(200,200)\pos(3111.111,481.111)}(已删除推广片段)
#11080:27:39.390:27:40.41MC-CN
【36号方块】
#11090:27:39.390:27:40.41MC-EN
Block 36.
#11100:27:41.530:27:44.27MC-CN
移动活塞 又称第36号方块
#11110:27:41.530:27:44.27MC-EN
The moving piston
#11120:27:44.670:27:50.01MC-CN
是一种无法通过正常途径获取的方块 包含活塞头部件及可能被活塞推动的其他方块
#11130:27:44.670:27:47.74MC-EN
was an unobtainable block containing part of a piston head and
#11140:27:47.740:27:50.01MC-EN
possibly also blocks being carried by the piston.
#11150:27:50.550:27:51.91MC-CN
它并非真正意义上的方块
#11160:27:50.550:27:51.91MC-EN
It's not actually a block
#11170:27:51.990:27:53.09MC-CN
而属于实体范畴
#11180:27:51.990:27:53.09MC-EN
but technically an entity.
#11190:27:53.810:27:56.55MC-CN
然而第36号方块具有诸多奇特属性
#11200:27:53.810:27:56.55MC-EN
Nonetheless
#11210:27:57.230:28:01.21MC-CN
它在世界中完全隐形 仅能通过碰撞箱感知
#11220:27:57.230:28:01.21MC-EN
It is entirely invisible in the world and can only be seen by its hitbox.
#11230:28:01.570:28:02.77MC-CN
玩家可自由穿行其中
#11240:28:01.570:28:02.77MC-EN
You can walk through it
#11250:28:02.890:28:04.43MC-CN
但它能阻止液体流动
#11260:28:02.890:28:04.43MC-EN
but it stops liquids from flowing.
#11270:28:05.290:28:06.81MC-CN
无法通过挖掘破坏
#11280:28:05.290:28:06.81MC-EN
It cannot be destroyed by mining
#11290:28:07.010:28:10.49MC-CN
但可使用TNT或直接右键点击将其摧毁
#11300:28:07.010:28:10.49MC-EN
but can be broken using TNT or by simply right clicking on it.
#11310:28:10.850:28:12.41MC-CN
该方块无法被收入物品栏
#11320:28:10.850:28:12.41MC-EN
It can't be held in the inventory.
#11330:28:13.330:28:18.47MC-CN
但最奇特之处在于第36号方块能容纳实体
#11340:28:13.330:28:18.47MC-EN
{\fs80}But perhaps the strangest aspect of Block 36 is its ability to hold entities within itself
#11350:28:18.650:28:19.63MC-CN
例如下落的沙砾
#11360:28:18.650:28:19.63MC-EN
such as falling sand
#11370:28:19.890:28:21.31MC-CN
沙砾或末影珍珠
#11380:28:19.890:28:21.31MC-EN
gravel
#11390:28:21.850:28:25.61MC-CN
第36号方块是众多具有奇异特性的技术性方块之一
#11400:28:21.850:28:25.61MC-EN
Block 36 is one of many obscure technical blocks with odd properties
#11410:28:25.950:28:27.75MC-CN
我们在iceberg专题中看到更多类似案例
#11420:28:25.950:28:27.75MC-EN
and we'll see a couple more on this iceberg.
#11430:28:30.050:28:31.11MC-CN
【火焰纹理Hnst】
#11440:28:29.760:28:31.11MC-EN
Fire tex Hnst.
#11450:28:31.950:28:33.65MC-CN
在Minecraft的Infdev版本中
#11460:28:31.950:28:33.65MC-EN
In the infdev versions of Minecraft
#11470:28:33.990:28:37.89MC-CN
存在一个名为terrain.png的纹理集文件
#11480:28:33.990:28:37.89MC-EN
there was a file called terrain.png which contained all the textures in the game.
#11490:28:38.570:28:42.21MC-CN
2010年6月17日 一个奇特的红色纹理被添加其中
#11500:28:38.570:28:42.21MC-EN
On June 17th
#11510:28:42.630:28:45.45MC-CN
有人推测这个纹理可能是龙首设计
#11520:28:42.630:28:45.45MC-EN
a texture that some felt was intended to be a dragon head.
#11530:28:45.950:28:51.05MC-CN
{\fs130}但一周后 它被替换成一个亮红色方块并标注“Fire tex Hnst”
#11540:28:45.950:28:51.05MC-EN
{\fs80}But the next week
#11550:28:51.430:28:53.91MC-CN
事实证明这根本不是什么龙首
#11560:28:51.430:28:53.91MC-EN
It turns out that this was no dragon head at all
#11570:28:54.130:28:55.93MC-CN
而是备用的火焰纹理
#11580:28:54.130:28:55.93MC-EN
and was instead a backup fire texture.
#11590:28:58.290:28:59.65MC-CN
【2018年猫咪投票】
#11600:28:58.290:28:59.65MC-EN
2018 Cat Vote.
#11610:29:00.690:29:02.81MC-CN
Minecraft的生物投票广为人知
#11620:29:00.690:29:02.81MC-EN
The Minecraft mob votes are very well known
#11630:29:02.990:29:04.63MC-CN
而群系投票的知名度稍逊
#11640:29:02.990:29:04.63MC-EN
and the biome votes are less well known.
#11650:29:05.010:29:07.81MC-CN
但还有几个极少被讨论的社区投票
#11660:29:05.010:29:07.81MC-EN
But there were a few additional community votes that are rarely discussed.
#11670:29:08.510:29:11.13MC-CN
2018年 Mojang宣布举办猫咪评选大赛
#11680:29:08.510:29:11.13MC-EN
In 2018
#11690:29:11.730:29:13.69MC-CN
用户在推特上提交自家猫咪照片
#11700:29:11.730:29:13.69MC-EN
Users submitted photos of their cats on Twitter
#11710:29:13.910:29:16.37MC-CN
Mojang从中筛选出三位决赛选手
#11720:29:13.910:29:16.37MC-EN
and Mojang narrowed the entries down to three finalists
#11730:29:16.770:29:18.01MC-CN
Jellie
#11740:29:16.770:29:18.01MC-EN
Jelly
#11750:29:18.770:29:21.87MC-CN
经过5.6万次投票 Jellie最终胜出
#11760:29:18.770:29:21.87MC-EN
After 56
#11770:29:22.230:29:24.27MC-CN
它的纹理至今仍存在于游戏中
#11780:29:22.230:29:24.27MC-EN
and her texture is in the game to this day.
#11790:29:25.870:29:29.51MC-CN
推特还曾就添加美洲驼还是羊驼进行过投票
#11800:29:25.870:29:29.51MC-EN
There was also a vote on Twitter about whether or not to add llamas or alpacas.
#11810:29:30.130:29:31.93MC-CN
美洲驼以58%的得票率胜出
#11820:29:30.130:29:31.93MC-EN
Llamas won 58% of the vote
#11830:29:32.090:29:33.53MC-CN
共收获两万张选票
#11840:29:32.090:29:33.53MC-EN
with 20
#11850:29:35.310:29:36.57MC-CN
【日月形状公投】
#11860:29:35.310:29:36.57MC-EN
Sun Moon Shape Vote.
#11870:29:37.430:29:40.35MC-CN
另一个被遗忘的社区投票发生在开发更早期
#11880:29:37.430:29:40.35MC-EN
Another forgotten community vote was much earlier in development.
#11890:29:41.010:29:45.65MC-CN
2011年 社区就太阳和月亮应该设计成方形还是圆形爆发争论
#11900:29:41.010:29:45.65MC-EN
{\fs75}In 2011
#11910:29:46.410:29:47.51MC-CN
Notch为此发起投票
#11920:29:46.410:29:47.51MC-EN
Notch put it up to a poll.
#11930:29:48.110:29:49.75MC-CN
结果异常接近
#11940:29:48.110:29:49.75MC-EN
The results were extremely close.
#11950:29:50.030:29:53.67MC-CN
最新存档数据显示双方票差仅有数票
#11960:29:50.030:29:53.67MC-EN
The most recent archived numbers put the margin at just a handful of votes.
#11970:29:54.250:29:58.59MC-CN
由于投票从未正式结束 我们无法获知最终精确数据
#11980:29:54.250:29:58.59MC-EN
{\fs80}Unfortunately
#11990:29:58.870:30:00.69MC-CN
至今你仍可以参与这项投票
#12000:29:58.870:30:00.69MC-EN
You can still vote on it now if you want.
#12010:30:01.310:30:03.75MC-CN
最终Notch决定保留月亮的方形设计
#12020:30:01.310:30:03.75MC-EN
Ultimately
#12030:30:04.370:30:05.83MC-CN
没错 即便在2011年
#12040:30:04.370:30:05.83MC-EN
And yes
#12050:30:06.070:30:07.79MC-CN
就有人指责投票存在舞弊
#12060:30:06.070:30:07.79MC-EN
people accused the vote of being rigged.
#12070:30:08.150:30:09.57MC-CN
有些事永远不会改变
#12080:30:08.150:30:09.57MC-EN
Some things never change.
#12090:30:11.410:30:12.73MC-CN
【Missing No 标语】
#12100:30:11.410:30:12.73MC-EN
Missing No Splash.
#12110:30:13.810:30:19.55MC-CN
在Alpha版本中 若清空标题界面闪烁标语文件的所有条目 界面将显示“missingno”字样
#12120:30:13.810:30:19.55MC-EN
{\fs65}In Minecraft Alpha
#12130:30:20.070:30:23.29MC-CN
显然是在致敬宝可梦 红/蓝中那个著名的乱码漏洞
#12140:30:20.070:30:23.29MC-EN
This is a reference to the very famous Pokemon Red and Blue glitch
#12150:30:23.470:30:26.59MC-CN
当满足特定条件时 便会出现一只形态奇异的宝可梦
#12160:30:23.470:30:26.59MC-EN
in which a bizarre Pokemon appears when certain conditions are met.
#12170:30:28.560:30:29.81MC-CN
【Project Rex Kwon Do】
#12180:30:28.560:30:29.81MC-EN
Project Rex Kwon Do
#12190:30:30.770:30:34.17MC-CN
我的世界与乐高的结合堪称天作之合
#12200:30:30.770:30:34.17MC-EN
Minecraft and LEGO are a combination that just seems to make sense.
#12210:30:34.510:30:38.29MC-CN
从诸多层面来看 Minecraft的创意世界堪称新一代的电子乐高
#12220:30:34.510:30:38.29MC-EN
In many ways
#12230:30:39.030:30:41.99MC-CN
自2012年起 乐高就已开始生产我的世界主题套装
#12240:30:39.030:30:41.99MC-EN
While there have been LEGO Minecraft sets in production since 2012
#12250:30:42.370:30:44.77MC-CN
还有一款更为冷门的乐高产品
#12260:30:42.370:30:44.77MC-EN
这就是 Project Rex Kwon Do
#12270:30:45.450:30:47.03MC-CN
这就是 Project Rex Kwon Do
#12280:30:45.450:30:47.03MC-EN
This is Project Rexquando
#12290:30:47.490:30:48.91MC-CN
又名Britcraft
#12300:30:47.490:30:48.91MC-EN
otherwise known as Britcraft.
#12310:30:49.470:30:52.61MC-CN
这款游戏由Mojang与乐高集团联合开发
#12320:30:49.470:30:52.61MC-EN
It was a game that was developed jointly by Mojang and the LEGO Group.
#12330:30:53.190:30:56.83MC-CN
有资料显示 该游戏原本计划设计成第一人称射击类作品
#12340:30:53.190:30:56.83MC-EN
Some sources even suggest that this game was intended to be a first-person shooter.
#12350:30:57.470:30:59.53MC-CN
遗憾的是 该项目最终被取消
#12360:30:57.470:30:59.53MC-EN
Unfortunately
#12370:30:59.810:31:00.83MC-CN
从未正式发行
#12380:30:59.810:31:00.83MC-EN
and it was never released.
#12390:31:01.550:31:03.71MC-CN
但在本片制作完成前数月
#12400:31:01.550:31:03.71MC-EN
But just a few months before this video
#12410:31:03.950:31:06.55MC-CN
一位匿名人士发布了游戏的开发测试版本
#12420:31:03.950:31:06.55MC-EN
an anonymous source released a development build of the game
#12430:31:06.710:31:08.89MC-CN
并将其上传至Omni Archive网站
#12440:31:06.710:31:08.89MC-EN
and it was uploaded to the Omni Archive website.
#12450:31:08.890:31:10.57MC-CN
这是该游戏首次
#12460:31:08.890:31:10.57MC-EN
And for the first time ever
#12470:31:10.790:31:12.33MC-CN
得以面向公众开放体验
#12480:31:10.790:31:12.33MC-EN
the game was playable by the public.
#12490:31:12.870:31:13.83MC-CN
当我们启动游戏时
#12500:31:12.870:31:13.83MC-EN
When we run the game
#12510:31:13.950:31:16.75MC-CN
瞬间被带入一个令人联想到经典我的世界的像素风宇宙
#12520:31:13.950:31:16.75MC-EN
we're thrust into a world that's reminiscent of classic Minecraft.
#12530:31:17.450:31:19.91MC-CN
玩家物品栏中有五种基础方块可供选择
#12540:31:17.450:31:19.91MC-EN
The player has five blocks to choose from in their inventory
#12550:31:20.330:31:22.09MC-CN
这些方块能在三维空间中进行自由旋转与搭建
#12560:31:20.330:31:22.09MC-EN
and they can orient and place them in the world.
#12570:31:22.710:31:24.79MC-CN
系统提供39种乐高积木的标准配色
#12580:31:22.710:31:24.79MC-EN
39 different LEGO colors are available.
#12590:31:25.610:31:28.17MC-CN
游戏还支持外部结构导入功能
#12600:31:25.610:31:28.17MC-EN
It's also possible to import structures into the world
#12610:31:28.430:31:30.55MC-CN
泄露版本中内置了若干预设建筑
#12620:31:28.430:31:30.55MC-EN
and several of them are included with the leaked build.
#12630:31:31.170:31:32.65MC-CN
目前仅开放两种结构选择
#12640:31:31.170:31:32.65MC-EN
There are only two to choose from
#12650:31:32.810:31:35.45MC-CN
其一是树木模型 其二是系列奇特的方块塔阵
#12660:31:32.810:31:35.45MC-EN
a tree structure and a sequence of odd block towers
#12670:31:35.450:31:37.65MC-CN
这些很可能是用作功能测试的样板建筑
#12680:31:35.450:31:37.65MC-EN
probably intended to be some sort of test.
#12690:31:38.330:31:42.05MC-CN
这又是一个内容深度远超本次演示篇幅的复杂模块
#12700:31:38.330:31:42.05MC-EN
This is another entry that's far more complex than what I had time to say here.
#12710:31:42.450:31:43.87MC-CN
若您想观看深度解析视频
#12720:31:42.450:31:43.87MC-EN
If you're interested in a deeper video
#12730:31:44.130:31:45.45MC-CN
欢迎在评论区留言告知
#12740:31:44.130:31:45.45MC-EN
let me know in the comments below.
#12750:31:47.550:31:52.01MC-CN
【MHF头颅】2013年MHF地图创作者们面临着一个棘手难题
#12760:31:47.550:31:52.01MC-EN
MHF Heads In 2013
#12770:31:52.470:31:54.79MC-CN
若将玩家头颅作为游戏内的可放置方块
#12780:31:52.470:31:54.79MC-EN
If they used their player's head as a block in the game
#12790:31:54.950:31:57.53MC-CN
方块材质会随玩家皮肤更换而实时更新
#12800:31:54.950:31:57.53MC-EN
the block's texture would change when the player's skin changed.
#12810:31:58.090:32:03.43MC-CN
{\fs130}为了解决这个问题 一位名叫马克·沃森的Mojang开发者创建了多个固定皮肤的账号
#12820:31:58.090:32:03.43MC-EN
{\fs75}To help with this
#12830:32:03.430:32:05.75MC-CN
这样玩家就能在冒险地图中稳定使用这些预设头颅了
#12840:32:03.430:32:05.75MC-EN
so that players could use them in their Adventure Maps.
#12850:32:06.210:32:08.41MC-CN
这些账号的用户名中都带有MHF前缀
#12860:32:06.210:32:08.41MC-EN
These accounts all have MHF in the username
#12870:32:08.730:32:10.63MC-CN
意为“马克的头颅格式”
#12880:32:08.730:32:10.63MC-EN
which stands for Mark's Head Format.
#12890:32:11.330:32:13.51MC-CN
MHF系列总共包含42款固定皮肤
#12900:32:11.330:32:13.51MC-EN
There were a total of 42 MHF skins
#12910:32:13.750:32:15.59MC-CN
这些皮肤涵盖了各类生物与方块的造型
#12920:32:13.750:32:15.59MC-EN
and they included various mobs and blocks.
#12930:32:16.030:32:18.81MC-CN
其中部分皮肤并未对应游戏内的特定元素
#12940:32:16.030:32:18.81MC-EN
Some of them did not correspond to an in-game element
#12950:32:19.110:32:20.49MC-CN
比如椰子 礼物盒
#12960:32:19.110:32:20.49MC-EN
such as coconuts
#12970:32:20.710:32:21.21MC-CN
以及箭矢造型
#12980:32:20.710:32:21.21MC-EN
and arrows.
#12990:32:21.810:32:24.17MC-CN
甚至还有MHF版的Herobrine皮肤
#13000:32:21.810:32:24.17MC-EN
There was even an MHF Herobrine skin
#13010:32:24.450:32:26.09MC-CN
包括标志性的白色双眼
#13020:32:24.450:32:26.09MC-EN
including the signature white eyes.
#13030:32:26.570:32:29.07MC-CN
虽然这只能算半官方的Herobrine彩蛋
#13040:32:26.570:32:29.07MC-EN
While this is only a semi-official Herobrine reference
#13050:32:29.070:32:31.55MC-CN
这确实算得上是最鲜为人知的例子之一
#13060:32:29.070:32:31.55MC-EN
it is definitely one of the more obscure examples.
#13070:32:32.870:32:37.37MC-CN
【可逆药水】你是否曾好奇过 为何存在平凡与浓稠药水
#13080:32:32.870:32:37.37MC-EN
Reverted Potions Have you ever wondered why there are mundane and thick potions
#13090:32:37.530:32:39.23MC-CN
却完全没有任何实际用途?
#13100:32:37.530:32:39.23MC-EN
despite the fact that they are totally useless?
#13110:32:39.810:32:44.17MC-CN
原来这些药水是被废弃的 程序化酿造系统的遗留产物
#13120:32:39.810:32:44.17MC-EN
{\fs80}Well
#13130:32:44.450:32:46.49MC-CN
每个世界的酿造配方都会有所不同
#13140:32:44.450:32:46.49MC-EN
where recipes were different on every world.
#13150:32:47.070:32:48.27MC-CN
事实上 在某个时期
#13160:32:47.070:32:48.27MC-EN
In fact
#13170:32:48.350:32:50.47MC-CN
当时竟然有多达32种基础药水
#13180:32:48.350:32:50.47MC-EN
there were a whopping 32 base potions
#13190:32:50.670:32:51.53MC-CN
在大锅中酿造而成
#13200:32:50.670:32:51.53MC-EN
brewed in the Cauldron.
#13210:32:51.850:32:54.97MC-CN
其中包括像无趣药水这样的配方
#13220:32:51.850:32:54.97MC-EN
These included such potions as the Uninteresting Potion
#13230:32:54.970:32:57.49MC-CN
笨拙药水 黄油药水
#13240:32:54.970:32:57.49MC-EN
the Bungling Potion
#13250:32:57.750:32:58.81MC-CN
闪亮药水
#13260:32:57.750:32:58.81MC-EN
the Sparkling Potion
#13270:32:59.190:33:01.53MC-CN
迷人药水 恶臭药水
#13280:32:59.190:33:01.53MC-EN
the Charming Potion
#13290:33:01.730:33:02.81MC-CN
以及乳白药水
#13300:33:01.730:33:02.81MC-EN
and the Milky Potion.
#13310:33:03.330:33:04.27MC-CN
来杯潇洒药水如何?
#13320:33:03.330:33:04.27MC-EN
Suave potion
#13330:33:05.050:33:07.31MC-CN
早期药水还存在还原形态
#13340:33:05.050:33:07.31MC-EN
Early potions also had a reverted form
#13350:33:07.570:33:12.03MC-CN
加入萤石粉或发酵蛛眼 会使药效果减弱还原为初级形态
#13360:33:07.570:33:12.03MC-EN
{\fs75}where adding glowstone dust or fermented spider eyes would bring the potion back to a weaker form.
#13370:33:12.730:33:16.17MC-CN
最终 所有这些构想都被现代酿造系统取代
#13380:33:12.730:33:16.17MC-EN
Ultimately
#13390:33:16.730:33:20.17MC-CN
这些未被采用的基础药水在游戏中存在了约5年
#13400:33:16.730:33:20.17MC-EN
The unused base potions existed in the game for about 5 years
#13410:33:20.390:33:22.23MC-CN
最终于2016年被移除
#13420:33:20.390:33:22.23MC-EN
but were finally removed in 2016.
#13430:33:24.190:33:30.63MC-CN
【雪地二维码】我的世界愚人节更新蕴含无数趣味彩蛋
#13440:33:24.190:33:30.63MC-EN
{\fs80}Snow QR Code The Minecraft April Fools updates have a multitude of interesting things to find
#13450:33:30.930:33:33.15MC-CN
其内容之丰富足以让某些更新独立成篇
#13460:33:30.930:33:33.15MC-EN
enough that some updates could be their own videos.
#13470:33:33.910:33:36.89MC-CN
2015年的愚人节更新便是典例
#13480:33:33.910:33:36.89MC-EN
One such example was the 2015 April Fools update
#13490:33:37.190:33:38.77MC-CN
人称“爱与拥抱”更新
#13500:33:37.190:33:38.77MC-EN
known as the Love and Hugs update.
#13510:33:39.410:33:41.79MC-CN
其中包括黑曜石船这样的珍奇设计
#13520:33:39.410:33:41.79MC-EN
This included such gems as the Obsidian Boat
#13530:33:41.930:33:42.81MC-CN
一入水便立即沉没
#13540:33:41.930:33:42.81MC-EN
which sunk immediately
#13550:33:43.370:33:44.71MC-CN
共享关怀药水
#13560:33:43.370:33:44.71MC-EN
potions of sharing and caring
#13570:33:45.050:33:46.11MC-CN
以及微笑苦力怕
#13580:33:45.050:33:46.11MC-EN
and smiling creepers.
#13590:33:47.070:33:49.05MC-CN
但还有一个更为隐秘的彩蛋
#13600:33:47.070:33:49.05MC-EN
But another secret was more subtle.
#13610:33:49.670:33:51.01MC-CN
在原点附近区域
#13620:33:49.670:33:51.01MC-EN
In the area near the origin
#13630:33:51.010:33:53.29MC-CN
某些方块上不会出现积雪
#13640:33:51.010:33:53.29MC-EN
certain blocks would not have snowfall on them.
#13650:33:53.850:33:54.97MC-CN
远观之时
#13660:33:53.850:33:54.97MC-EN
When viewed from a distance
#13670:33:55.110:33:56.49MC-CN
会显现出二维码图案
#13680:33:55.110:33:56.49MC-EN
a QR code was revealed.
#13690:33:57.090:33:59.19MC-CN
扫描后显示的是下一次更新的名称
#13700:33:57.090:33:59.19MC-EN
Scanning it showed the name of the next update
#13710:33:59.530:34:00.41MC-CN
战斗更新
#13720:33:59.530:34:00.41MC-EN
the Combat Update.
#13730:34:02.450:34:08.47MC-CN
【铜号角】是某些实验性基岩版本中特有的号角类型
#13740:34:02.450:34:08.47MC-EN
{\fs75}Copper Horns Copper horns were a special type of horn included in some experimental bedrock versions.
#13750:34:09.210:34:11.41MC-CN
铜号角共有10种不同变体
#13760:34:09.210:34:11.41MC-EN
There were 10 different variations of copper horns
#13770:34:11.650:34:13.39MC-CN
每种铜号角都对应着独特的演奏曲调
#13780:34:11.650:34:13.39MC-EN
each corresponding to a different song.
#13790:34:13.990:34:15.57MC-CN
玩家可以吹奏低音号
#13800:34:13.990:34:15.57MC-EN
Players could sound either the bass
#13810:34:15.770:34:19.41MC-CN
中音或高音声部 具体取决于吹奏时视线所朝向的方位
#13820:34:15.770:34:19.41MC-EN
the melody
#13830:34:19.910:34:21.71MC-CN
部分旋律包含
#13840:34:19.910:34:21.71MC-EN
Some jingles included...
#13850:34:21.710:34:22.67MC-CN
神秘湖之泪
#13860:34:21.710:34:22.67MC-EN
Secret Lake Tear
#13870:34:42.400:34:43.76MC-CN
新巢之思
#13880:34:42.400:34:43.76MC-EN
Fresh Nest Thought
#13890:34:49.100:34:50.52MC-CN
谦逊火之忆
#13900:34:49.100:34:50.52MC-EN
Humble Fire Memory
#13910:34:55.660:34:56.92MC-CN
无畏河之礼
#13920:34:55.660:34:56.92MC-EN
Fearless River Gift
#13930:35:02.580:35:07.34MC-CN
遗憾的是 铜号角因未达到Mojang的设计标准而被移除
#13940:35:02.580:35:07.34MC-EN
Unfortunately
#13950:35:07.900:35:11.22MC-CN
其超远距离的传播特性或许是原因之一
#13960:35:07.900:35:11.22MC-EN
Perhaps the fact that it could be heard from so far away was part of the reason.
#13970:35:11.660:35:14.24MC-CN
试想在服务器里全天候回荡着号角声的情景
#13980:35:11.660:35:14.24MC-EN
Imagine being on a server with them blaring all the time.
#13990:35:15.830:35:19.24MC-CN
*HAF:有点像饥荒*
#14000:35:20.330:35:25.92MC-CN
【超大截图】截图功能早在Minecraft中存在多年
#14010:35:20.330:35:25.92MC-EN
{\fs80}Large Screenshot The ability to take screenshots has been in Minecraft for a long time
#14020:35:26.080:35:28.76MC-CN
但在Beta 1.202版本实现了质的飞跃
#14030:35:26.080:35:28.76MC-EN
but it was taken to the next level in Beta 1.202.
#14040:35:29.180:35:30.66MC-CN
按下Shift+F2组合键时
#14050:35:29.180:35:30.66MC-EN
By pressing Shift-F2
#14060:35:30.820:35:32.38MC-CN
游戏会短暂卡顿数秒
#14070:35:30.820:35:32.38MC-EN
the game would glitch out for a few seconds.
#14080:35:32.940:35:35.12MC-CN
随后生成一张超高清的全景截图
#14090:35:32.940:35:35.12MC-EN
Then
#14100:35:35.500:35:37.76MC-CN
分辨率高达惊人的36000×17000像素
#14110:35:35.500:35:37.76MC-EN
a whopping 36
#14120:35:37.760:35:41.46MC-CN
其文件大小达到了惊人的1.94GB
#14130:35:37.760:35:41.46MC-EN
pixels
#14140:35:41.900:35:45.50MC-CN
若想将你的Minecraft世界制成广告牌 这或许是个不错的功能
#14150:35:41.900:35:45.50MC-EN
Maybe not a bad feature if you wanted to make a billboard out of your Minecraft world
#14160:35:45.800:35:48.50MC-CN
不过这其实是个程序漏洞 并在后续版本中被移除了
#14170:35:45.800:35:48.50MC-EN
but this was a bug that would be removed in the next version.
#14180:35:50.240:35:57.08MC-CN
【Mogminer与Mindcrack服务器事件】Ryan Holtz(用户名TheMogminer)曾是Mojang的开发人员
#14190:35:50.240:35:57.08MC-EN
{\fs75}The Mogminer Mindcrack Incident Ryan Holtz was a developer at Mojang with the username TheMogminer.
#14200:35:57.620:36:02.43MC-CN
2013年 他试图向Mindcrack服务器捐赠500美元
#14210:35:57.620:36:02.43MC-EN
In 2013
#14220:36:02.520:36:04.82MC-CN
却在他准备领取捐赠者奖励时
#14230:36:02.520:36:04.82MC-EN
but when he came to claim his donator rewards
#14240:36:04.730:36:09.68MC-CN
{\pos(2714.074,789.259)\fscx57\fscy57}你好\N
欢迎光临!\N
我完全不知道自己在干嘛\N
帮帮这只Mojang小精灵吧\N
我又不是Dinnerbone大神,到底该怎么做
#14250:36:09.710:36:12.58MC-CN
{\fscx60\fscy76\pos(1700.74,1201.111)}我是新人,但我绝对会比那个英国佬更注重社区,不骗你
#14260:36:12.940:36:14.56MC-CN
{\fscx68\fscy74\pos(1878.518,1215.926)}请友好交流
#14270:36:15.080:36:18.16MC-CN
{\fscx68\fscy74\pos(2645.925,1399.63)}Rakes,我在Mojang工作。给点通融空间,好吗
#14280:36:19.530:36:22.53MC-CN
{\fscx68\fscy74\pos(2559.999,1796.667)}好的,那我换个说法\N
我是个新人,但我绝对会比那个英国佬更注重社区
#14290:36:04.940:36:07.30MC-CN
结果他好像不小心进错了服务器
#14300:36:04.940:36:07.30MC-EN
it appears as though he accidentally joined the wrong server.
#14310:36:07.800:36:09.44MC-CN
他立刻在聊天框里爆了粗口
#14320:36:07.800:36:09.44MC-EN
He immediately swore in the chat
#14330:36:09.600:36:11.08MC-CN
用粗俗的名字称呼Dinnerbone
#14340:36:09.600:36:11.08MC-EN
calling Dinnerbone a crude name.
#14350:36:11.460:36:13.62MC-CN
当其他成员提醒他注意言辞时
#14360:36:11.460:36:13.62MC-EN
When asked by another member to avoid swearing
#14370:36:13.840:36:17.22MC-CN
他试图用自己Mojang开发者的身份来为自己开脱
#14380:36:13.840:36:17.22MC-EN
he attempted to use his status as a Mojang developer to absolve himself.
#14390:36:18.020:36:21.96MC-CN
瑞安声称自己比其他开发者更注重社区互动
#14400:36:18.020:36:21.96MC-EN
{\fs80}Ryan said that he wanted to be more community-oriented than the other Mojang developers
#14410:36:22.380:36:24.80MC-CN
但这种承诺很快就被证明是昙花一现
#14420:36:22.380:36:24.80MC-EN
but this dedication proved to be short-lived.
#14430:36:25.140:36:29.48MC-CN
在没搞清楚所处服务器的情况下 他直接指责对方是诈骗团伙
#14440:36:25.140:36:29.48MC-EN
{\fs80}His misunderstanding of which server he was on quickly devolved into him calling it a scam.
#14450:36:28.630:36:32.08MC-CN
{\fscx68\fscy74\pos(2767.406,664.816)}所以怎么才能获得”捐助者“身份啊\N
我在Guude的捐款页面砸了五百刀
#14460:36:28.630:36:32.08MC-CN
{\fscx68\fscy74\pos(2515.554,833.705)}我的意思是我可不是来讨债的,纯属好奇问问
#14470:36:28.630:36:32.08MC-CN
{\fscx68\fscy74\pos(2696.295,984.816)}你得先在服务器官网上买点东西
#14480:36:28.630:36:32.08MC-CN
{\fscx68\fscy74\pos(2607.406,1177.409)}合着我捐了五百大洋还得再在服务器官网上消费
#14490:36:28.630:36:32.08MC-CN
{\fscx68\fscy74\pos(1561.481,1444.075)}一群骗子 真是坑钱
#14500:36:30.020:36:31.78MC-CN
随后再次亮出开发者身份护身
#14510:36:30.020:36:31.78MC-EN
He then pulled the developer card again.
#14520:36:32.320:36:35.20MC-CN
“招笑 作为开发者 我大可以说你们都是废物”
#14530:36:32.320:36:35.20MC-EN
Funny
#14540:36:35.540:36:36.88MC-CN
“但我不喜欢人身攻击”
#14550:36:35.540:36:36.88MC-EN
but I don't believe in name-calling.
#14560:36:37.320:36:38.92MC-CN
“看来不是所有人都像我这么明事理”
#14570:36:37.320:36:38.92MC-EN
Guess we can't all be as enlightened now
#14580:36:39.400:36:44.14MC-CN
{\fs130}“我是说,竟然指望别人会帮我,就因为我是个开发者什么的”
#14590:36:39.400:36:44.14MC-EN
I mean
#14600:36:44.740:36:48.16MC-CN
接下来发生的事情 多少带点人身攻击的意味了
#14610:36:44.740:36:48.16MC-EN
What followed was something that seemed just a bit like name-calling.
#14620:36:49.060:36:51.34MC-CN
“看来这就是那些迟迟未修复的bug存在的原因了”
#14630:36:49.060:36:51.34MC-EN
Apparently that explains the bugs that don't get fixed
#14640:36:51.640:36:55.16MC-CN
“因为你们这群没M的东西 对开发团队连最起码的尊重都没有”
#14650:36:51.640:36:55.16MC-EN
because you're all a bunch of f***ing twerps with no f***ing respect for the dev team.
#14660:36:55.640:36:56.30MC-CN
“去你妈的”
#14670:36:55.640:36:56.30MC-EN
F*** all of you.
#14680:36:56.560:36:58.24MC-CN
“希望你们全都得脑癌死掉”
#14690:36:56.560:36:58.24MC-EN
I hope you all get f***ing brain cancer.
#14700:36:58.500:36:59.56MC-CN
“葬身火海吧”
#14710:36:58.500:36:59.56MC-EN
Die in a f***ing fire.
#14720:37:06.000:37:07.66MC-CN
但Ryan的火气还没消
#14730:37:06.000:37:07.66MC-EN
But Ryan wasn't done yet.
#14740:37:08.200:37:10.94MC-CN
他继续在推特上对Minecrack团队进行言语攻击
#14750:37:08.200:37:10.94MC-EN
He continued to verbally abuse the Minecrack team on Twitter.
#14760:37:11.780:37:14.16MC-CN
“Minecrack那帮人就是群自大的混蛋”
#14770:37:11.780:37:14.16MC-EN
The Minecrack people are a bunch of arrogant a*****s.
#14780:37:14.340:37:16.64MC-CN
“我加入Minecrack服务器真是活该”
#14790:37:14.340:37:16.64MC-EN
Serves me right for daring to join a Minecrack server.
#14800:37:16.920:37:17.80MC-CN
“除了辱骂什么都不会”
#14810:37:16.920:37:17.80MC-EN
Nothing but abuse.
#14820:37:18.220:37:18.88MC-CN
“都去死吧”
#14830:37:18.220:37:18.88MC-EN
F*** you all.
#14840:37:20.080:37:22.74MC-CN
Ryan说出这些话时仍是Mojang的正式开发人员
#14850:37:20.080:37:22.74MC-EN
Ryan said all of this as an active Mojang developer
#14860:37:23.240:37:25.38MC-CN
他既侮辱了粉丝 也羞辱了同事
#14870:37:23.240:37:25.38MC-EN
insulting the fans
#14880:37:25.560:37:27.38MC-CN
还试图用自己的职位作为筹码
#14890:37:25.560:37:27.38MC-EN
and trying to use his status as leverage.
#14900:37:28.120:37:30.60MC-CN
值得肯定的是 Ryan最终确实道歉了
#14910:37:28.120:37:30.60MC-EN
To his credit
#14920:37:30.920:37:32.06MC-CN
但造成的伤害已无法挽回
#14930:37:30.920:37:32.06MC-EN
but the damage was done.
#14940:37:32.500:37:36.26MC-CN
Ryan不再就职于Mojang并不令人意外
#14950:37:32.500:37:36.26MC-EN
It should not be surprising that Ryan holds his no longer an employee at Mojang.
#14960:37:45.890:37:52.67MC-CN
{\fs120}【稀有环境音效】是一系列为构建世界环境而播放的背景声音集合
#14970:37:45.890:37:52.67MC-EN
{\fs60}Rare Ambience Ambience is a collection of background sounds that play in order to build the environment of the world.
#14980:37:53.250:37:55.63MC-CN
洞穴环境音便是其中最著名的范例
#14990:37:53.250:37:55.63MC-EN
Cave Ambience is the most famous example of this
#15000:37:55.770:37:58.85MC-CN
但环境音效系统的深度远超许多人的认知
#15010:37:55.770:37:58.85MC-EN
but the ambience system is a lot deeper than many people realize.
#15020:37:59.590:38:03.07MC-CN
例如 并非所有水下环境音效都采用相同机制
#15030:37:59.590:38:03.07MC-EN
For example
#15040:38:03.730:38:05.85MC-CN
它们实际上被划分为三种稀有度
#15050:38:03.730:38:05.85MC-EN
Instead
#15060:38:06.370:38:08.25MC-CN
普通 稀有和超稀有
#15070:38:06.370:38:08.25MC-EN
Common
#15080:38:08.730:38:11.29MC-CN
而这些超稀有音效恰恰最引人入胜
#15090:38:08.730:38:11.29MC-EN
And it's these Ultra Rare sounds that are the most interesting.
#15100:38:11.790:38:13.21MC-CN
它们带有一种超凡脱俗
#15110:38:11.790:38:13.21MC-EN
They have an otherworldly
#15120:38:13.350:38:14.91MC-CN
近乎异星文明的奇特质感
#15130:38:13.350:38:14.91MC-EN
almost alien quality to them.
#15140:38:15.390:38:16.17MC-CN
我们来聆听一下
#15150:38:15.390:38:16.17MC-EN
Let's take a listen.
#15160:38:23.910:38:27.67MC-CN
这种起伏的音调让我觉得格外有趣
#15170:38:23.910:38:27.67MC-EN
I find these falling and rising tones to be particularly interesting.
#15180:38:28.110:38:31.01MC-CN
游戏里再找不到类似这样的声音
#15190:38:28.110:38:31.01MC-EN
I don't know of anything else in the game that sounds quite like this.
#15200:38:47.400:38:49.32MC-CN
它几乎带着机械般的特质
#15210:38:47.400:38:49.32MC-EN
It's almost mechanical in nature
#15220:38:49.500:38:50.72MC-CN
如同引擎启动的嗡鸣
#15230:38:49.500:38:50.72MC-EN
like an engine whirring up
#15240:38:50.800:38:52.06MC-CN
又似警报拉响的呼啸
#15250:38:50.800:38:52.06MC-EN
or a siren going off.
#15260:39:01.520:39:04.84MC-CN
这究竟在暗示我的世界海洋深渊中藏着什么?
#15270:39:01.520:39:04.84MC-EN
What is this suggesting about the abyss of the Minecraft Ocean?
#15280:39:07.320:39:12.90MC-CN
{\fs130}【绿色美西螈】2020年我的世界直播活动公布了洞穴与山崖更新
#15290:39:07.320:39:12.90MC-EN
Green Axolotls The 2020 Minecraft Live event announced the Caves and Cliffs update.
#15300:39:13.480:39:15.36MC-CN
美西螈是其中新增的生物之一
#15310:39:13.480:39:15.36MC-EN
One of the new mobs was the Axolotl.
#15320:39:15.820:39:19.28MC-CN
一篇活动回顾文章里展示了数只美西螈的图片
#15330:39:15.820:39:19.28MC-EN
A Minecraft Live recap article had an image of several of them
#15340:39:19.500:39:20.62MC-CN
其中包含绿色变种
#15350:39:19.500:39:20.62MC-EN
including a green color.
#15360:39:21.400:39:23.64MC-CN
但当美西螈在次年正式加入游戏时
#15370:39:21.400:39:23.64MC-EN
But when the Axolotl was added the following year
#15380:39:23.800:39:26.08MC-CN
它拥有五种颜色——唯独没有绿色
#15390:39:23.800:39:26.08MC-EN
it had five colors
#15400:39:26.600:39:29.10MC-CN
单看这一点或许并不算太奇怪
#15410:39:26.600:39:29.10MC-EN
On its own
#15420:39:29.440:39:32.88MC-CN
从宣传到正式发布期间调整纹理实属常见
#15430:39:29.440:39:32.88MC-EN
It's not uncommon for textures to change between the announcement and the release.
#15440:39:33.500:39:34.74MC-CN
但真正令人费解的是
#15450:39:33.500:39:34.74MC-EN
What is strange
#15460:39:34.800:39:37.48MC-CN
开发者在被问及这个改动时的反应
#15470:39:34.800:39:37.48MC-EN
is the developer's response when asked about the change.
#15480:39:38.120:39:41.14MC-CN
艾格妮丝在某次直播中讨论洞穴与山崖更新时
#15490:39:38.120:39:41.14MC-EN
Agnes joined a livestream where she discussed Caves and Cliffs.
#15500:39:41.700:39:44.06MC-CN
聊天区有用户询问绿色美西螈的下落
#15510:39:41.700:39:44.06MC-EN
A user in the chat asked about the green Axolotl.
#15520:39:44.500:39:46.98MC-CN
“绿色美西螈到底怎么了?”
#15530:39:44.500:39:46.98MC-EN
What happened to the green Axolotl?
#15540:39:47.400:39:50.52MC-CN
“这是唯一没出现在游戏里的颜色”
#15550:39:47.400:39:50.52MC-EN
It's the only one not in the game
#15560:39:50.600:39:52.10MC-CN
“不是在MineCon上展示过吗?”
#15570:39:50.600:39:52.10MC-EN
but was shown in MineCon?
#15580:39:58.530:40:01.96MC-CN
“我不确定我现在能回答这个问题 很抱歉”
#15590:39:58.530:40:01.96MC-EN
I'm not sure I can answer that right now. I'm sorry.
#15600:40:04.340:40:06.16MC-CN
确实令人困惑
#15610:40:04.340:40:06.16MC-EN
That response is pretty odd.
#15620:40:06.560:40:09.86MC-CN
艾格妮丝先是面露难色 随后表示不确定能否回答这个问题
#15630:40:06.560:40:09.86MC-EN
Agnes grimaces and then says she's not sure if she can answer that question.
#15640:40:10.500:40:13.68MC-CN
为什么这个相对微小的变化会成为她无法讨论的事情?
#15650:40:10.500:40:13.68MC-EN
Why would this relatively minor change be something she couldn't discuss?
#15660:40:15.040:40:16.68MC-CN
如果我们深入挖掘的话
#15670:40:15.040:40:16.68MC-EN
Well
#15680:40:16.920:40:19.78MC-CN
自然界中确实不存在这种亮绿色美西螈
#15690:40:16.920:40:19.78MC-EN
we'll find that the bright green Axolotl does not appear in nature.
#15700:40:20.400:40:25.29MC-CN
相反,色彩鲜艳的美西螈通常是用有毒墨水人工染色的
#15710:40:20.400:40:25.29MC-EN
Instead
#15720:40:25.620:40:30.02MC-CN
这种非法行为常导致动物遭受痛苦甚至死亡
#15730:40:25.620:40:30.02MC-EN
{\fs80}Unfortunately
#15740:40:30.960:40:34.78MC-CN
因此,Mojang避免在游戏中加入这些颜色是合乎逻辑的
#15750:40:30.960:40:34.78MC-EN
{\fs80}It is therefore logical that Mojang would want to avoid putting such colors in the game.
#15760:40:35.240:40:39.04MC-CN
这可能被视为对这种可怕行径的默许
#15770:40:35.240:40:39.04MC-EN
It may have been considered an implicit endorsement of such a horrible practice.
#15780:40:39.660:40:43.58MC-CN
{\fs110}也许艾格尼丝没提这件事,是因为她不想引起人们对虐待动物行为的关注
#15790:40:39.660:40:43.58MC-EN
{\fs80}Perhaps Agnes didn't mention this because she didn't want to draw attention to animal cruelty.
#15800:40:46.060:40:53.46MC-CN
【未审查图书馆】世界人权宣言第十九条指出 人人有权享有主张
#15810:40:46.060:40:53.46MC-EN
{\fs60}Uncensored Library Article 19 of the Universal Declaration of Human Rights says that everyone has the right to freedom
#15820:40:53.460:40:54.70MC-CN
和发表意见的自由
#15830:40:53.460:40:54.70MC-EN
of opinion and expression.
#15840:40:55.380:40:58.62MC-CN
这一条款通常被视为新闻出版自由的法律基石
#15850:40:55.380:40:58.62MC-EN
This declaration is often referred to as the freedom of the press.
#15860:40:59.340:41:01.28MC-CN
但并非所有地方都享有这样的自由
#15870:40:59.340:41:01.28MC-EN
But not all places have such freedom.
#15880:41:01.880:41:07.40MC-CN
{\fs90}无国界记者是一个国际非营利组织,致力于倡导《世界人权宣言》第十九条所阐述的各项自由
#15890:41:01.880:41:07.40MC-EN
{\fs60}Reporters Without Borders is an international non-profit that advocates for the freedoms described in Article 19.
#15900:41:08.100:41:11.60MC-CN
他们实现这一目标的方式之一便是创建了“无审查图书馆”
#15910:41:08.100:41:11.60MC-EN
And one of the ways that they've done this is by creating the Uncensored Library.
#15920:41:12.380:41:17.08MC-CN
{\fs110}“无审查图书馆”是一个公开的Minecraft服务器,收录了**书籍与信息
#15930:41:12.380:41:17.08MC-EN
{\fs80}The Uncensored Library is a public Minecraft server that contains banned books and information
#15940:41:17.380:41:19.34MC-CN
任何能玩我的世界的人均可使用
#15950:41:17.380:41:19.34MC-EN
accessible by anyone who can play Minecraft.
#15960:41:20.140:41:24.56MC-CN
在这里,生活在****下的居民 可以找到那些试图被****的信息
#15970:41:20.140:41:24.56MC-EN
{\fs80}Here
#15980:41:25.280:41:27.52MC-CN
他们可以通过Minecraft图书馆的形式来实现
#15990:41:25.280:41:27.52MC-EN
They can do so in the form of a Minecraft library.
#16000:41:28.120:41:29.44MC-CN
它的设计堪称宏伟
#16010:41:28.120:41:29.44MC-EN
The design of it is tremendous
#16020:41:29.780:41:32.08MC-CN
拥有众多富有深意的雕塑和艺术装置
#16030:41:29.780:41:32.08MC-EN
with many meaningful statues and art installations.
#16040:41:32.760:41:35.16MC-CN
这是对言论自由的有力证明
#16050:41:32.760:41:35.16MC-EN
It's a powerful testament to the freedom of expression.
#16060:41:35.740:41:37.98MC-CN
这个图书馆或许值得单独做一期视频来介绍,
#16070:41:35.740:41:37.98MC-EN
This library could probably be its own video
#16080:41:38.280:41:41.00MC-CN
所以如果你对这类内容感兴趣,请在评论区告诉我
#16090:41:38.280:41:41.00MC-EN
so let me know in the comments if this is something you'd be interested in seeing.
#16100:41:41.580:41:44.86MC-CN
看到我的世界被用于如此崇高的事业,真是令人着迷
#16110:41:41.580:41:44.86MC-EN
It's fascinating to see Minecraft used for such a noble cause.
#16120:41:46.880:41:50.00MC-CN
6月29日Do Has Do Shit
#16130:41:46.880:41:50.00MC-EN
Do Has Do Shit On June 29th
#16140:41:50.060:41:53.32MC-CN
2010年,一位用户在Minecraft论坛上提交了一份错误报告
#16150:41:50.060:41:53.32MC-EN
2010
#16160:41:53.500:41:55.24MC-CN
他们描述了一些相当有趣的事情
#16170:41:53.500:41:55.24MC-EN
where they described something rather interesting.
#16180:41:56.000:41:58.16MC-CN
当进入故障或卡顿区块时
#16190:41:56.000:41:58.16MC-EN
When going into glitched or stuttering chunks
#16200:41:58.340:42:01.12MC-CN
他们在控制台中发现了一句不断重复的话
#16210:41:58.340:42:01.12MC-EN
they discovered a phrase repeated over and over in the console
#16220:42:01.660:42:02.54MC-CN
Do Has Do Shit
#16230:42:01.660:42:02.54MC-EN
Do Has Do Shit.
#16240:42:03.040:42:06.60MC-CN
发帖人表示他们认为这来自一个腐败的实体
#16250:42:03.040:42:06.60MC-EN
The original poster said that they believed it was from a corrupted entity.
#16260:42:07.760:42:10.88MC-CN
在回复中,其他人也提到了看到类似的情况
#16270:42:07.760:42:10.88MC-EN
In the responses
#16280:42:11.420:42:14.60MC-CN
一位用户甚至说,这已经是关于这个话题的第一千个帖子了
#16290:42:11.420:42:14.60MC-EN
One user even says that this is the thousandth thread about this topic.
#16300:42:15.480:42:20.92MC-CN
然而,谷歌搜索显示这里是互联网上唯一提到“Do Has Do Shit”的地方
#16310:42:15.480:42:20.92MC-EN
{\fs65}And yet
#16320:42:21.540:42:23.18MC-CN
那么这实际上意味着什么?
#16330:42:21.540:42:23.18MC-EN
So what does it actually mean?
#16340:42:23.620:42:26.12MC-CN
为什么只有两个人声称见过这句话
#16350:42:23.620:42:26.12MC-EN
Why is it that two people claim to have seen this phrase
#16360:42:26.120:42:27.46MC-CN
其他人却都没见过?
#16370:42:26.120:42:27.46MC-EN
but nobody else?
#16380:42:29.760:42:35.64MC-CN
【南非荷兰语单人模式】 12w04a 快照发布于2012年
#16390:42:29.760:42:35.64MC-EN
Afrikaans Singleplayer Slur The 12w04a snapshot was released in 2012.
#16400:42:36.480:42:38.94MC-CN
其中一项变化包含了更新的语言文件
#16410:42:36.480:42:38.94MC-EN
One of the changes included updated language files.
#16420:42:39.560:42:41.74MC-CN
然而,这一改变犯了一个严重的错误
#16430:42:39.560:42:41.74MC-EN
However
#16440:42:42.180:42:44.02MC-CN
如果语言设置为南非荷兰语
#16450:42:42.180:42:44.02MC-EN
If the language was set to Afrikaans
#16460:42:44.100:42:48.68MC-CN
{\fs130}单人游戏按钮的文字将被替换成一条含有种族歧视言论的消息
#16470:42:44.100:42:48.68MC-EN
{\fs80}the singleplayer button text would be replaced with a message calling the user a racial slur.
#16480:42:49.300:42:53.10MC-CN
没错,这是Mojang官方公开发布的一个开发版本
#16490:42:49.300:42:53.10MC-EN
And yes
#16500:42:53.740:42:55.72MC-CN
这显然是无意的
#16510:42:53.740:42:55.72MC-EN
This was obviously unintentional.
#16520:42:56.120:43:00.08MC-CN
罪魁祸首是当时滥用公共翻译系统的某个人
#16530:42:56.120:43:00.08MC-EN
The culprit was a person abusing the public translation system in effect at the time.
#16540:43:00.580:43:02.18MC-CN
Jens立即发表了道歉声明,
#16550:43:00.580:43:02.18MC-EN
Jens issued an immediate apology
#16560:43:02.560:43:04.28MC-CN
说该用户该被封禁
#16570:43:02.560:43:04.28MC-EN
saying that the user was supposed to be banned.
#16580:43:04.740:43:06.88MC-CN
翻译已在下次更新中修正
#16590:43:04.740:43:06.88MC-EN
The translation was fixed in the next update.
#16600:43:08.800:43:16.43MC-CN
{\fs110}【客户端请求占位方块】基岩版的下一个技术方块是客户端替换占位符
#16610:43:08.800:43:16.43MC-EN
{\fs60}Client Request Placeholder Block The next of the Bedrock Edition technical blocks is the Client Replace Placeholder Block.
#16620:43:16.800:43:19.82MC-CN
此方块用作分块数据加载时的占位符
#16630:43:16.800:43:19.82MC-EN
This block is used as a placeholder while chunk data is being loaded.
#16640:43:20.400:43:22.98MC-CN
只能通过外部工具访问
#16650:43:20.400:43:22.98MC-EN
It can only be accessed by using external tools.
#16660:43:23.540:43:24.94MC-CN
但如果你真的成功得到一个
#16670:43:23.540:43:24.94MC-EN
But if you do manage to get one
#16680:43:24.940:43:27.06MC-CN
这块区域具有一些非常奇特的属性
#16690:43:24.940:43:27.06MC-EN
this block has some very bizarre properties.
#16700:43:27.800:43:30.36MC-CN
占位块可以像X光片一样使用
#16710:43:27.800:43:30.36MC-EN
The placeholder block can be used sort of like an x-ray.
#16720:43:30.960:43:32.04MC-CN
当置于世界时
#16730:43:30.960:43:32.04MC-EN
When placed in the world
#16740:43:32.240:43:34.26MC-CN
它提供了一个穿过其他区块的窗口
#16750:43:32.240:43:34.26MC-EN
it provides a window through other blocks.
#16760:43:34.720:43:36.54MC-CN
途中任何实体都不可见
#16770:43:34.720:43:36.54MC-EN
Anything solid in the way is invisible
#16780:43:36.900:43:39.30MC-CN
但连接到空白处的方块是可见的
#16790:43:36.900:43:39.30MC-EN
but blocks connected to empty spaces can be seen.
#16800:43:39.820:43:43.22MC-CN
占位方块与隐形基岩有某些相似之处
#16810:43:39.820:43:43.22MC-EN
The placeholder block has some similarities to invisible bedrock
#16820:43:43.320:43:45.36MC-CN
但其光学特性使其独树一帜
#16830:43:43.320:43:45.36MC-EN
but its optical properties make it unique.
#16840:43:45.900:43:48.66MC-CN
这是我的世界中最鲜为人知的技术方块之一
#16850:43:45.900:43:48.66MC-EN
This is one of the least well-known technical blocks in Minecraft.
#16860:43:50.180:43:54.52MC-CN
【小猪故事】 这是我的世界历史中较为古怪的元素之一
#16870:43:50.180:43:54.52MC-EN
Pig Tales This is one of the quirkier elements of Minecraft history.
#16880:43:55.080:43:59.38MC-CN
{\fs130}2011年8月26日,用户们在我的世界官网上发现了一个新板块
#16890:43:55.080:43:59.38MC-EN
On August 26
#16900:43:59.860:44:02.50MC-CN
如果他们访问pigtales.minecraft.net
#16910:43:59.860:44:02.50MC-EN
If they went to pigtales.minecraft.net
#16920:44:02.760:44:06.86MC-CN
用户可以用两只我的世界猪玩偶自创对话
#16930:44:02.760:44:06.86MC-EN
users could create their own conversations with two Minecraft pig sock puppets.
#16940:44:07.420:44:09.40MC-CN
这真是亲眼所见才能相信
#16950:44:07.420:44:09.40MC-EN
This really has to be seen to be believed
#16960:44:09.560:44:12.10MC-CN
快看看我唯一能找到的上传示例吧
#16970:44:09.560:44:12.10MC-EN
so take a look at the only uploaded example I could find.
#16980:44:28.480:44:31.50MC-CN
袜子木偶里的人其实是Jeb
#16990:44:28.480:44:31.50MC-EN
The person in the sock puppets was actually Jeb
#17000:44:31.720:44:33.42MC-CN
如幕后花絮视频所示
#17010:44:31.720:44:33.42MC-EN
as seen in a behind-the-scenes video.
#17020:44:37.640:44:41.32MC-CN
Pigtails的目的似乎是推广袜子周边商品
#17030:44:37.640:44:41.32MC-EN
The purpose of Pigtails seemed to be a promotion for the socks as merch.
#17040:44:41.940:44:45.18MC-CN
Pigtails在我的世界官网上可访问了五年
#17050:44:41.940:44:45.18MC-EN
Pigtails was accessible on the Minecraft website for about five years
#17060:44:45.400:44:47.40MC-CN
但在2016年的改版中被移除
#17070:44:45.400:44:47.40MC-EN
but it was removed in the 2016 redesign.
#17080:44:48.260:44:50.56MC-CN
很难相信这种东西曾是官方内容
#17090:44:48.260:44:50.56MC-EN
It's hard to believe that something like this was official
#17100:44:50.880:44:51.74MC-CN
但事实如此
#17110:44:50.880:44:51.74MC-EN
but it was.
#17120:44:56.480:44:59.54MC-CN
BoxPig41 在11月15日
#17130:44:56.480:44:59.54MC-EN
BoxPig41 On November 15
#17140:44:59.740:45:02.62MC-CN
2011年,一个文件被上传至Minecraft官网
#17150:44:59.740:45:02.62MC-EN
2011
#17160:45:03.100:45:05.34MC-CN
文件名为tominecon.7z
#17170:45:03.100:45:05.34MC-EN
It was called tominecon.7z
#17180:45:05.500:45:07.28MC-CN
且是带密码的压缩包
#17190:45:05.500:45:07.28MC-EN
and it was a password-protected archive.
#17200:45:07.900:45:10.76MC-CN
2012年Minecraft论坛用户发现了该文件
#17210:45:07.900:45:10.76MC-EN
Users on the Minecraft forums discovered this file in 2012
#17220:45:11.080:45:12.20MC-CN
并试图破解它
#17230:45:11.080:45:12.20MC-EN
and attempted to crack it
#17240:45:12.340:45:13.82MC-CN
尽管他们未能成功
#17250:45:12.340:45:13.82MC-EN
although they were unable to do so.
#17260:45:14.360:45:18.34MC-CN
2012年8月8日,原始文件突然被替换为诱饵文件
#17270:45:14.360:45:18.34MC-EN
On August 8
#17280:45:18.600:45:20.16MC-CN
一个名称相同但内容不同的文件
#17290:45:18.600:45:20.16MC-EN
a different file with the same name.
#17300:45:20.620:45:22.76MC-CN
这一变动多年来未被察觉
#17310:45:20.620:45:22.76MC-EN
This change flew under the radar for years.
#17320:45:22.760:45:25.36MC-CN
但在2022年,该文件被破解
#17330:45:22.760:45:25.36MC-EN
But in 2022
#17340:45:25.660:45:28.18MC-CN
揭露其中包含了一个与我的世界无关的视频
#17350:45:25.660:45:28.18MC-EN
to reveal that it contained a video unrelated to Minecraft.
#17360:45:29.060:45:31.80MC-CN
所以问题是,原始文件里究竟有什么?
#17370:45:29.060:45:31.80MC-EN
So the question was
#17380:45:32.580:45:35.56MC-CN
2024年我发布了一支探讨该话题的视频
#17390:45:32.580:45:35.56MC-EN
In 2024
#17400:45:35.760:45:38.10MC-CN
引发了对理解tominecon的强烈兴趣
#17410:45:35.760:45:38.10MC-EN
and interest in understanding 2minecon surged.
#17420:45:38.660:45:42.32MC-CN
{\fs130}甚至发展到Dinnerbone加入了专门为该计划创建的Discord服务器
#17430:45:38.660:45:42.32MC-EN
{\fs80}It even got to the point where Dinnerbone joined a Discord server made for the project
#17440:45:42.620:45:45.64MC-CN
他在那里确认该文件只是我的世界1.0版本
#17450:45:42.620:45:45.64MC-EN
where he confirmed that the file was just the 1.0 version of Minecraft.
#17460:45:46.760:45:49.06MC-CN
最终,有人成功破解了密码
#17470:45:46.760:45:49.06MC-EN
Eventually
#17480:45:49.500:45:50.48MC-CN
BoxPig41
#17490:45:49.500:45:50.48MC-EN
BoxPig41.
#17500:45:51.020:45:54.70MC-CN
这标志着tominecon.7z传奇的终结
#17510:45:51.020:45:54.70MC-EN
This ushered in the conclusion to the 2minecon.7z saga.
#17520:45:55.320:45:58.10MC-CN
这是我探索过最迷人的谜团之一
#17530:45:55.320:45:58.10MC-EN
This is one of the more fascinating rabbit holes that I've ever covered.
#17540:45:58.580:45:59.22MC-CN
如果你感兴趣
#17550:45:58.580:45:59.22MC-EN
If you're interested
#17560:45:59.560:46:01.30MC-CN
可以看看我专门制作的这个主题视频
#17570:45:59.560:46:01.30MC-EN
check out my dedicated video on this topic.
#17580:46:01.740:46:04.38MC-CN
有很多细节我来不及提及
#17590:46:01.740:46:04.38MC-EN
There's a lot of detail that I didn't have time to mention here.
#17600:46:05.860:46:10.22MC-CN
【Minecon地球人物】在Minecon Earth 2017前夕
#17610:46:05.860:46:10.22MC-EN
Minecon Earth Figures In the lead-up to Minecon Earth 2017
#17620:46:10.660:46:12.36MC-CN
Mojang发布了几张预告图片
#17630:46:10.660:46:12.36MC-EN
Mojang posted several teaser images.
#17640:46:13.060:46:15.30MC-CN
其中有一张是四个黑暗的人影
#17650:46:13.060:46:15.30MC-EN
Among these was one with four dark figures.
#17660:46:15.960:46:18.36MC-CN
这是为了炒作首次生物投票
#17670:46:15.960:46:18.36MC-EN
This was intended to hype up the first-ever mob vote.
#17680:46:18.360:46:20.78MC-CN
但当生物投票的候选者公布时
#17690:46:18.360:46:20.78MC-EN
But when the mob vote candidates were released
#17700:46:21.000:46:23.08MC-CN
它们看起来与预告中的人影大不相同
#17710:46:21.000:46:23.08MC-EN
they looked quite different from the figures in the teaser.
#17720:46:23.980:46:27.86MC-CN
更奇怪的是,Mojang实际上发布了这张图片的两个版本
#17730:46:23.980:46:27.86MC-EN
{\fs80}What's even stranger is that Mojang actually released two different versions of this image
#17740:46:28.020:46:29.12MC-CN
相隔大约三周
#17750:46:28.020:46:29.12MC-EN
about three weeks apart.
#17760:46:29.740:46:32.76MC-CN
第二个版本在最右边的生物上增加了细节
#17770:46:29.740:46:32.76MC-EN
The second version has additional detail on the rightmost mobs.
#17780:46:33.260:46:38.06MC-CN
{\fs130}这让我们更清楚地看到这些生物与公布的四个候选者并不匹配
#17790:46:33.260:46:38.06MC-EN
{\fs70}This allows us to see even more clearly how the mobs do not match up to the four that were announced.
#17800:46:38.600:46:41.02MC-CN
首先,这四个生物都是人形的
#17810:46:38.600:46:41.02MC-EN
To start
#17820:46:41.240:46:43.56MC-CN
中间的两个有某种面罩
#17830:46:41.240:46:43.56MC-EN
with the center two having a visor of some sort.
#17840:46:44.060:46:46.30MC-CN
中间右边的生物有类似眼睛的纹理
#17850:46:44.060:46:46.30MC-EN
The center right mob has an eye-like texture.
#17860:46:46.940:46:49.46MC-CN
最右边的生物有水平的纹理
#17870:46:46.940:46:49.46MC-EN
The rightmost mob has a horizontal texture
#17880:46:49.960:46:52.32MC-CN
可能是盔甲甚至牙齿
#17890:46:49.960:46:52.32MC-EN
one that could be armor or perhaps even teeth.
#17900:46:52.980:46:56.74MC-CN
无论如何,很明显这些与投票中的四个生物不同
#17910:46:52.980:46:56.74MC-EN
Regardless
#17920:46:57.140:46:58.92MC-CN
这引出了一个明显的问题
#17930:46:57.140:46:58.92MC-EN
This leads to the obvious question of
#17940:46:59.220:46:59.74MC-CN
它们是什么?
#17950:46:59.220:46:59.74MC-EN
what are they?
#17960:47:00.440:47:03.16MC-CN
据我所知,它们再也没有出现过
#17970:47:00.440:47:03.16MC-EN
To my knowledge
#17980:47:05.440:47:10.44MC-CN-1
{\blur37.5\fad(200,200)\pos(1945.092,467.128)}原标题:Explaining the Ultimate Minecraft Iceberg\N
\N
原视频上传日期:2025年8月23日
#17990:47:08.810:47:10.01MC-CN
所以这就是
#18000:47:08.810:47:10.01MC-EN
So there you have it
#18010:47:10.170:47:11.49MC-CN
第五个Minecraft冰山
#18020:47:10.170:47:11.49MC-EN
the fifth Minecraft Iceberg.
#18030:47:11.970:47:13.23MC-CN
即使过了这么多年
#18040:47:11.970:47:13.23MC-EN
Even after all these years
#18050:47:13.370:47:15.87MC-CN
我仍然惊讶于这个游戏中还有这么多可以发现的内容
#18060:47:13.370:47:15.87MC-EN
I'm still amazed at how much there is to find in this game.
#18070:47:16.610:47:20.25MC-CN
事实上,我有超过350个全新的条目可供选择
#18080:47:16.610:47:20.25MC-EN
In fact
#18090:47:20.390:47:22.85MC-CN
要压缩到大约75个非常困难
#18100:47:20.390:47:22.85MC-EN
and it was difficult to get this video down to about 75.
#18110:47:23.550:47:26.05MC-CN
如果你想了解更多本视频中提到的内容
#18120:47:23.550:47:26.05MC-EN
If you want to learn more about anything we covered in this video
#18130:47:26.250:47:27.11MC-CN
请在评论中告诉我
#18140:47:26.250:47:27.11MC-EN
let me know in the comments.
#18150:47:27.570:47:29.81MC-CN
如果你有希望我谈论但未提及的内容
#18160:47:27.570:47:29.81MC-EN
And if you have something you wish I talked about but didn't
#18170:47:30.010:47:30.83MC-CN
也可以发给原作者
#18180:47:30.010:47:30.83MC-EN
send me that as well.
#18190:47:31.550:47:34.87MC-CN
别忘了看原作者的视频“未知的试炼”
#18200:47:31.550:47:34.87MC-EN
Don't forget to check out Trials of the Unknown with the link in the description.
#18210:47:31.590:47:44.16MC-CN-1
{\blur37.5\fad(200,200)\pos(1979.444,244.833)}在 Youtube 上关注原作者:RetroGamingNow
#18220:47:32.880:47:37.88MC-CN-1
{\blur37.5\fad(200,200)\pos(1902,1247.873)}翻译/压制/字幕制作:HAF半个水果\N
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翻译质量权威评价:原来25年就有小拉即用机翻糊弄人了\N
♥无偿翻译,用爱发电♥\N
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如果你喜欢这个视频,请多多支持和评论哒~ o((>ω< ))o\N
字幕制作不易,喜欢的话支持一下我吧!
#18230:47:35.690:47:37.45MC-CN
我们就此结束吧
#18240:47:35.690:47:37.45MC-EN
We're gonna go ahead and end with that.
#18250:47:37.750:47:39.07MC-CN
这里是RGN
#18260:47:37.750:47:39.07MC-EN
This has been RGN.
#18270:47:39.490:47:40.61MC-CN
非常感谢观看
#18280:47:39.490:47:40.61MC-EN
Thank you so much for watching
#18290:47:40.850:47:42.63MC-CN
下期视频再见
#18300:47:40.850:47:42.63MC-EN
and I'll see you all in the next video.
#18310:47:43.070:47:43.87MC-CN
祝你有美好的一天
#18320:47:43.070:47:43.87MC-EN
Have a great day.